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This commit is contained in:
@@ -82,7 +82,6 @@ public class ScoreRoomController extends BaseController
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if (rooms == null || rooms.isEmpty()) {
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return AjaxResult.success("无历史记录,创建新房间", Collections.emptyList());
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}
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return AjaxResult.success(rooms);
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}
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@@ -75,9 +75,9 @@ public class ScoreRoomDetailController extends BaseController
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@PreAuthorize("@ss.hasPermi('system:detail:add')")
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@Log(title = "【请填写功能名称】", businessType = BusinessType.INSERT)
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@PostMapping
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public AjaxResult add(@RequestBody ScoreRoomDetail scoreRoomDetail)
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public AjaxResult add(@RequestBody List<ScoreRoomDetail> scoreRoomDetails)
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{
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return toAjax(scoreRoomDetailService.insertScoreRoomDetail(scoreRoomDetail));
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return toAjax(scoreRoomDetailService.insertScoreRoomDetail(scoreRoomDetails));
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}
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/**
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@@ -110,13 +110,13 @@ public class ScoreRoomUserController extends BaseController
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/**
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* 修改【请填写功能名称】
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*/
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@PreAuthorize("@ss.hasPermi('system:user:edit')")
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@PreAuthorize("@ss.hasPermi('system:user:edit1')")
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@Log(title = "【请填写功能名称】", businessType = BusinessType.UPDATE)
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@PutMapping
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public AjaxResult edit(@RequestBody List<ScoreRoomUser> scoreRoomUsers)
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{
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try {
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List<ScoreRoomUser> result = scoreRoomUserService.updateScoreRoomUser(scoreRoomUsers);
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int result = scoreRoomUserService.updateScoreRoomUser(scoreRoomUsers);
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return AjaxResult.success("得分提交成功!", result);
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} catch (Exception e) {
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logger.error("得分提交失败: {}", e.getMessage());
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@@ -2,6 +2,7 @@ package com.ruoyi.system.mapper;
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import java.util.List;
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import com.ruoyi.system.domain.ScoreRoomDetail;
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import org.apache.ibatis.annotations.Param;
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/**
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* 【请填写功能名称】Mapper接口
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@@ -30,10 +31,10 @@ public interface ScoreRoomDetailMapper
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/**
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* 新增【请填写功能名称】
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*
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* @param scoreRoomDetail 【请填写功能名称】
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* @param scoreRoomDetails 【请填写功能名称】
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* @return 结果
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*/
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public int insertScoreRoomDetail(ScoreRoomDetail scoreRoomDetail);
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public int insertScoreRoomDetail(@Param("scoreRoomDetails") List<ScoreRoomDetail> scoreRoomDetails);
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/**
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* 修改【请填写功能名称】
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@@ -2,7 +2,7 @@ package com.ruoyi.system.mapper;
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import java.util.List;
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import com.ruoyi.system.domain.ScoreRoomUser;
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import io.lettuce.core.dynamic.annotation.Param;
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import org.apache.ibatis.annotations.Param;
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/**
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* 【请填写功能名称】Mapper接口
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@@ -31,7 +31,7 @@ public interface ScoreRoomUserMapper
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public ScoreRoomUser selectScoreRoomUserPrescore(@Param("userId") Long UserId, @Param("roomId")Long RoomId);
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public ScoreRoomUser selectScoreRoomUserPrescore(@Param("userId") Long UserId, @Param("roomId") Long RoomId);
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/**
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@@ -51,7 +51,7 @@ public interface ScoreRoomUserMapper
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*/
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public int insertScoreRoomUser(ScoreRoomUser scoreRoomUser);
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public List<ScoreRoomUser> updateScoreRoomUser(@Param("list") List<ScoreRoomUser> scoreRoomUser);
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public int updateScoreRoomUser(@Param("scoreRoomUsers") List<ScoreRoomUser> scoreRoomUsers);
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/**
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* 删除【请填写功能名称】
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@@ -30,10 +30,10 @@ public interface IScoreRoomDetailService
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/**
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* 新增【请填写功能名称】
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*
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* @param scoreRoomDetail 【请填写功能名称】
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* @param scoreRoomDetails 【请填写功能名称】
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* @return 结果
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*/
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public int insertScoreRoomDetail(ScoreRoomDetail scoreRoomDetail);
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public int insertScoreRoomDetail(List<ScoreRoomDetail> scoreRoomDetails);
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/**
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* 修改【请填写功能名称】
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@@ -54,7 +54,7 @@ public interface IScoreRoomUserService
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public int insertScoreRoomUser(ScoreRoomUser scoreRoomUser);
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public List<ScoreRoomUser> updateScoreRoomUser(List<ScoreRoomUser> scoreRoomUsers);
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public int updateScoreRoomUser(List<ScoreRoomUser> scoreRoomUsers);
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/**
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* 批量删除【请填写功能名称】
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@@ -46,13 +46,13 @@ public class ScoreRoomDetailServiceImpl implements IScoreRoomDetailService
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/**
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* 新增【请填写功能名称】
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*
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* @param scoreRoomDetail 【请填写功能名称】
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* @param scoreRoomDetails 【请填写功能名称】
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* @return 结果
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*/
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@Override
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public int insertScoreRoomDetail(ScoreRoomDetail scoreRoomDetail)
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public int insertScoreRoomDetail(List<ScoreRoomDetail> scoreRoomDetails)
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{
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return scoreRoomDetailMapper.insertScoreRoomDetail(scoreRoomDetail);
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return scoreRoomDetailMapper.insertScoreRoomDetail(scoreRoomDetails);
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}
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/**
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@@ -64,6 +64,8 @@ public class ScoreRoomServiceImpl implements IScoreRoomService
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@Override
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public int insertScoreRoom(ScoreRoom scoreRoom)
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{
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// List<ScoreRoom> newRoom = scoreRoomMapper.selectScoreRoomList(scoreRoom);
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return scoreRoomMapper.insertScoreRoom(scoreRoom);
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}
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@@ -86,7 +86,7 @@ public class ScoreRoomUserServiceImpl implements IScoreRoomUserService
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@Override
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public List<ScoreRoomUser> updateScoreRoomUser(List<ScoreRoomUser> scoreRoomUsers)
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public int updateScoreRoomUser(List<ScoreRoomUser> scoreRoomUsers)
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{
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List<ScoreRoomUser> updatedUsers = new ArrayList<>();
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@@ -114,7 +114,7 @@ public class ScoreRoomUserServiceImpl implements IScoreRoomUserService
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// 使用现有记录进行更新
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userToUpdate = existingUser;
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userToUpdate.setTotalScore(newTotalScore);
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userToUpdate.setUpdateTime(new Date());
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return userToUpdate;
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}
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@@ -35,26 +35,35 @@ PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN"
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where detail_id = #{detailId}
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</select>
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<insert id="insertScoreRoomDetail" parameterType="ScoreRoomDetail" useGeneratedKeys="true" keyProperty="detailId">
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insert into score_room_detail
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<trim prefix="(" suffix=")" suffixOverrides=",">
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<if test="roomId != null">room_id,</if>
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<if test="userId != null">user_id,</if>
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<if test="score != null">score,</if>
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<if test="createdTime != null">created_time,</if>
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<if test="detailType != null">detail_type,</if>
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<if test="getterId != null">getter_id,</if>
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</trim>
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<trim prefix="values (" suffix=")" suffixOverrides=",">
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<if test="roomId != null">#{roomId},</if>
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<if test="userId != null">#{userId},</if>
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<if test="score != null">#{score},</if>
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<if test="createdTime != null">#{createdTime},</if>
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<if test="detailType != null">#{detailType},</if>
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<if test="getterId != null">#{getterId},</if>
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</trim>
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<!-- <insert id="insertScoreRoomDetail" useGeneratedKeys="true" keyProperty="detailId">-->
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<!-- insert into score_room_detail-->
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<!-- <trim prefix="(" suffix=")" suffixOverrides=",">-->
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<!-- <if test="roomId != null">room_id,</if>-->
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<!-- <if test="userId != null">user_id,</if>-->
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<!-- <if test="score != null">score,</if>-->
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<!-- <if test="createdTime != null">created_time,</if>-->
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<!-- <if test="detailType != null">detail_type,</if>-->
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<!-- <if test="getterId != null">getter_id,</if>-->
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<!-- </trim>-->
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<!-- <trim prefix="values (" suffix=")" suffixOverrides=",">-->
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<!-- <if test="roomId != null">#{roomId},</if>-->
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<!-- <if test="userId != null">#{userId},</if>-->
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<!-- <if test="score != null">#{score},</if>-->
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<!-- <if test="createdTime != null">#{createdTime},</if>-->
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<!-- <if test="detailType != null">#{detailType},</if>-->
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<!-- <if test="getterId != null">#{getterId},</if>-->
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<!-- </trim>-->
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<!-- </insert>-->
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<insert id="insertScoreRoomDetail" useGeneratedKeys="true" keyProperty="detailId">
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INSERT INTO score_room_detail (room_id, user_id, detail_score, game_time)
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VALUES
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<foreach collection="scoreRoomDetails" item="item" separator=",">
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(#{item.roomId}, #{item.userId}, #{item.detailScore}, #{item.gameTime})
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</foreach>
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</insert>
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<update id="updateScoreRoomDetail" parameterType="ScoreRoomDetail">
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update score_room_detail
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<trim prefix="SET" suffixOverrides=",">
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@@ -36,8 +36,8 @@ PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN"
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</select>
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<select id="selectScoreRoomUserPrescore" resultMap="ScoreRoomUserResult">
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<include refid="selectScoreRoomUserVo"/>
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where room_id = #{roomId} and user_id = #{userId}
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select room_id, user_id, score from score_room_user
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where room_id = #{roomId} AND user_id = #{userId}
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</select>
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@@ -69,15 +69,18 @@ PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN"
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</insert>
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<update id="updateScoreRoomUser">
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<foreach collection="list" item="item" index="index" separator=";">
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update score_room_user
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<trim prefix="SET" suffixOverrides=",">
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<if test="item.totalScore != null">score = #{item.totalScore},</if>
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<if test="item.playerType != null">player_type = #{item.playerType},</if>
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<if test="item.nickName != null">nick_name = #{item.nickName},</if>
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<if test="item.avatars != null">avatars = #{item.avatars},</if>
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</trim>
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where room_id = #{item.roomId} AND user_id = #{item.userId}
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UPDATE score_room_user
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SET
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score = CASE
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<foreach collection="scoreRoomUsers" item="item">
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WHEN room_id = #{item.roomId} AND user_id = #{item.userId} THEN #{item.totalScore}
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</foreach>
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ELSE score
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END
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<!-- 如果需要更新其他字段,可以继续添加类似的CASE WHEN结构 -->
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WHERE (room_id, user_id) IN
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<foreach collection="scoreRoomUsers" item="item" separator="," open="(" close=")">
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(#{item.roomId}, #{item.userId})
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</foreach>
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</update>
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@@ -39,7 +39,14 @@
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"path" : "pages/compute/compute",
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"style" :
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{
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"navigationBarTitleText" : ""
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"navigationBarTitleText" : "计分页面"
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}
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},
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{
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"path" : "pages/over/over",
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"style" :
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{
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"navigationBarTitleText" : "最终结算"
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}
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}
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],
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@@ -49,11 +49,12 @@
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<script setup>
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import { onMounted, ref, computed } from 'vue';
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import { onLoad } from '@dcloudio/uni-app';
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import { PUT , POST ,GET} from '../../utils/request';
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const players1 = ref([]);
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const round1 = ref();
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//存储当前局每个玩家的得分
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const currentScores = ref([]);
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//设置胜负结果
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const setResult = (index, result) => {
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@@ -107,7 +108,7 @@ onLoad((options) => {
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// players1.value = JSON.parse(decodeURIComponent(options.players));
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round1.value = JSON.parse(decodeURIComponent(options.round));
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console.log("round:",round1.value);
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// console.log("round:",round1.value);
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players1.value = rawData.map(player => ({
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...player,
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result: "win",
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@@ -116,7 +117,7 @@ onLoad((options) => {
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}))
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// console.log('数据已更新:', updataScore);
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// console.log('数据已更新:', players1.value);
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}
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@@ -130,15 +131,64 @@ onLoad((options) => {
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const onsubmit = async () => {
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const updataScore = players1.value.map(updata => ({
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roomId: updata.roomId,
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userId: updata.userId,
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score: updata.score,
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roomId: updata.roomId,
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userId: updata.userId,
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totalScore: updata.score,
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}))
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console.log("总分修改接口:",updataScore);
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const detailDatas = players1.value.map(detaildata => ({
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roomId: detaildata.roomId,
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userId: detaildata.userId,
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detailScore: detaildata.score,
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gameTime: round1.value,
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}))
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console.log("输入框的值:",updataScore);
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console.log("细分新增接口:",detailDatas);
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if(validateScore1(detailDatas)){
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console.log("发送网络请求");
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try{
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PUT("/system/score/room/user", updataScore);
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POST("/system/detail", detailDatas);
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console.log('用户计分成功');
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wx.navigateTo({
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url: '/pages/single/single'
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})
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}
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catch(error) {
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console.error('用户计分失败:', error);
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}
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}
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else{
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console.log("请求中止");
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}
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}
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// 编写检验非空函数
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// 单个值检验
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const isScoreInvaild1 = (score) => {
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return score === null || score === undefined || score === "";
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}
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//批量检验得分
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const validateScore1 = (arrayData) => {
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const invalidItems = arrayData.filter(item => isScoreInvaild1(item.detailScore));
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if (invalidItems.length > 0) {
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console.log('发现有未计分玩家:', invalidItems)
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uni.showModal({
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title: '提示',
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content: `发现 ${invalidItems.length} 个未计分玩家,请检查!`,
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showCancel: false
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})
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return false;
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}
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return true;
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}
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const usersData = ref([
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{
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id: 1,
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@@ -62,10 +62,10 @@
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</view>
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</view>
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</view>
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<view class="">
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<!-- <view class="">
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{{roomData}}
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</view>
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</view> -->
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</view>
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</view>
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</template>
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@@ -75,6 +75,7 @@ import { ref, onMounted } from 'vue'
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import { getOpenId } from '@/utils/wxutils.js'
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import { GET, POST } from '../../utils/request'
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import StaticValue from '@/utils/StaticValue.js';
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const loading = ref(false);
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//定义承接本地用户信息对象
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const roomData = ref([]);
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@@ -106,6 +107,35 @@ const gotoNewPage = async () => {
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bossId: roomData.value.userId,
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roomName: `${roomData.value.nickName}的房间`,
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});
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//再次发送get请求,拿到当前roomId
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// const response1 = await GET('/system/room/list',{
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// roomStatus: 1,
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// });
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// const dataArray1 = response1.data;
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// console.log('new的房间号为:', dataArray1[0].roomId);
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// console.log("再次发送get请求",response1)
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// var roomId1 = dataArray1[0].roomId;
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// const userData = {
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// nickName: "孤心", // 使用 trim() 处理后的名称
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// avatars: "https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500",
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// openId: generateTenDigitRandom().toString(),
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// };
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// const userResponse = await POST('/system/score/user/add', userData);
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// POST("/system/score/room/user",{
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// roomId: roomId1,
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// userId: roomData.value.userId,
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// totalScore: "0",
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// playerType: "user",
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// nickName: "孤心",
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// avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg",
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// });
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||||
}
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} else {
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console.error('接口请求失败:', response.msg);
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||||
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202
scoring/pages/over/over.vue
Normal file
202
scoring/pages/over/over.vue
Normal file
@@ -0,0 +1,202 @@
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<template>
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||||
<view class="over">
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||||
<view class="over-lan">
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||||
<view class="over-lan-player">玩家</view>
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<view class="over-lan-score">得分</view>
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<view class="over-lan-oddscore">倍率分</view>
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</view>
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||||
<div v-if="loading">正在努力加载数据中...</div>
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<div v-else>
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<view class="over-content" v-for="(item,index) in scoredetailData1" :key="index">
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||||
<view class="over-content-player">
|
||||
<image :src='item.avatars' mode="widthFix" style="width: 80rpx;"></image>
|
||||
<text>{{item.Nickname}}</text>
|
||||
</view>
|
||||
<view class="over-content-score">
|
||||
{{item.score}}
|
||||
</view>
|
||||
<view class="over-content-oddscore">
|
||||
{{item.oddscore}}
|
||||
</view>
|
||||
</view>
|
||||
<button @click="onsubmit">
|
||||
返回首页
|
||||
</button>
|
||||
</div>
|
||||
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import {onMounted, ref} from 'vue';
|
||||
import { GET, POST, PUT } from '../../utils/request';
|
||||
import { onLoad } from '@dcloudio/uni-app';
|
||||
import StaticValue from '@/utils/StaticValue.js';
|
||||
import { login } from '../../api/user';
|
||||
|
||||
//获取本地用户数据
|
||||
|
||||
const roomData = ref([]);
|
||||
|
||||
const loading = ref(true); // 加载状态
|
||||
|
||||
const scoredetailData1 = ref([]);
|
||||
console.log("打印数组scoredetailData1:",scoredetailData1.value);
|
||||
const scoredetailData = [
|
||||
{
|
||||
avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg",
|
||||
Nickname: '小王',
|
||||
score: 12,
|
||||
oddscore: 24,
|
||||
},
|
||||
{
|
||||
avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg",
|
||||
Nickname: '历史王',
|
||||
score: 13,
|
||||
oddscore: 26,
|
||||
},
|
||||
]
|
||||
|
||||
//传入用户所输入的倍率odd
|
||||
const odd1 =ref();
|
||||
|
||||
onLoad((options) => {
|
||||
try {
|
||||
odd1.value = JSON.parse(decodeURIComponent(options.multiple));
|
||||
|
||||
console.log("odd1:",odd1);
|
||||
}
|
||||
catch(error){
|
||||
|
||||
}
|
||||
})
|
||||
|
||||
onMounted(async () => {
|
||||
//By本地userId查询 拿取用户所属房间Id
|
||||
const getUserInfo = StaticValue.getUserInfo;
|
||||
roomData.value = getUserInfo();
|
||||
try {
|
||||
// 调用您的异步数据获取方法
|
||||
await ByGetLocalUseId();
|
||||
console.log("当前scoredetailData1为:",scoredetailData1.value);
|
||||
} catch (error) {
|
||||
console.error('数据加载失败:', error);
|
||||
} finally {
|
||||
loading.value = false; // 无论成功失败,都关闭加载状态
|
||||
}
|
||||
;
|
||||
|
||||
//By RoomId from score_room_user表 Get房间下所有用户的得分
|
||||
|
||||
|
||||
//调用map和compute方法创建新的倍率数据
|
||||
|
||||
//By RoomId form score_room 表,将房间的状态改为2.
|
||||
|
||||
//返回index首页
|
||||
})
|
||||
|
||||
|
||||
const ByGetLocalUseId = async () => {
|
||||
//拿到本地用户所在的房间id
|
||||
const response2 = await GET('/system/room/createUser/'+ roomData.value.userId);
|
||||
//show信息
|
||||
|
||||
const dataArray1 = response2.data;
|
||||
console.log('结算房间的房间号为:', dataArray1[0].roomId);
|
||||
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
|
||||
console.log("拿到本地用户所在的房间id:",roomId1);
|
||||
|
||||
const response = await GET("/system/score/room/user/list", {roomId: roomId1});
|
||||
|
||||
console.log("拿到房间下的所有用户信息:",response.rows);
|
||||
|
||||
scoredetailData1.value = response.rows.map(player => ({
|
||||
avatars: player.avatars,
|
||||
Nickname: player.nickName,
|
||||
score: player.totalScore,
|
||||
oddscore: (player.totalScore * odd1.value),
|
||||
}));
|
||||
|
||||
//修改房间信息
|
||||
try{
|
||||
const response5 = await PUT("/system/room",{
|
||||
roomId: roomId1,
|
||||
odds: odd1.value,
|
||||
roomStatus: 2,
|
||||
})
|
||||
console.log("关闭房间成功",response5);
|
||||
}
|
||||
catch (error) {
|
||||
console.log("关闭房间失败",error);
|
||||
}
|
||||
}
|
||||
|
||||
const onsubmit = () => {
|
||||
|
||||
// 返回首页(首页是tabBar页面时使用)
|
||||
uni.reLaunch({
|
||||
url: '/pages/index/index'
|
||||
});
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<style lang="less">
|
||||
.over{
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
.over-lan{
|
||||
display: flex;
|
||||
margin-top: 30rpx;
|
||||
.over-lan-player{
|
||||
margin-left: 50rpx;
|
||||
|
||||
}
|
||||
.over-lan-score{
|
||||
margin-left: 210rpx;
|
||||
}
|
||||
.over-lan-oddscore{
|
||||
margin-left: 210rpx;
|
||||
}
|
||||
}
|
||||
.over-content{
|
||||
margin-top: 50rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
.over-content-player{
|
||||
margin-left: 30rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
width: 240rpx;
|
||||
image{
|
||||
margin-right: 15rpx;
|
||||
}
|
||||
}
|
||||
.over-content-score{
|
||||
margin-left: 70rpx;
|
||||
width: 150rpx;
|
||||
|
||||
}
|
||||
.over-content-oddscore{
|
||||
margin-left: 140rpx;
|
||||
}
|
||||
|
||||
}
|
||||
button{
|
||||
position: fixed;
|
||||
bottom: 60rpx;
|
||||
left: 0;
|
||||
right: 0;
|
||||
border-radius: 15rpx;
|
||||
background-color: rgb(55, 47, 172);
|
||||
color: #fff;
|
||||
// margin-top: 30rpx;
|
||||
// margin-left: 450rpx;
|
||||
width: 650rpx;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -45,10 +45,10 @@
|
||||
{{formatScore(item.totalScore)}}
|
||||
</view>
|
||||
<view v-for="detail in item.details" :key="detail.gameTime" class="round-score">
|
||||
{{formatScore(detail.detailScore)}}
|
||||
{{detail.detailScore}}
|
||||
</view>
|
||||
</view>
|
||||
{{userScores}}
|
||||
<!-- {{userScores}} -->
|
||||
</view>
|
||||
</scroll-view>
|
||||
|
||||
@@ -109,12 +109,12 @@
|
||||
</view>
|
||||
<view class="line"></view>
|
||||
<view class="lan-input">
|
||||
<uni-easyinput v-model="value" placeholder="请输入倍率" style="width: 400rpx;"></uni-easyinput>
|
||||
<uni-easyinput v-model="oddvalue" placeholder="请输入倍率" style="width: 400rpx;"></uni-easyinput>
|
||||
</view>
|
||||
|
||||
<view class="lan-button">
|
||||
<button @click="closemultiple">取消</button>
|
||||
<button @click="closemultiple">确定</button>
|
||||
<button @click="overmultiple">确定</button>
|
||||
</view>
|
||||
</view>
|
||||
</l-popup>
|
||||
@@ -144,56 +144,70 @@ const confirmAddPlayer = async () => {
|
||||
//拿到本地用户所在的房间id
|
||||
const response = await GET('/system/room/createUser/'+ roomData.value.userId);
|
||||
//show信息
|
||||
console.log(response);
|
||||
if (response.code === 200) {
|
||||
uni.showToast({
|
||||
title: '查询roomId成功',
|
||||
icon: 'success'
|
||||
});
|
||||
|
||||
const dataArray = response.data;
|
||||
console.log('dataArray.roomId:', dataArray[0].roomId);
|
||||
// 使用 trim() 去除前后空格
|
||||
const trimmedName = newPlayerName.value.trim();
|
||||
|
||||
const userData = {
|
||||
nickName: trimmedName, // 使用 trim() 处理后的名称
|
||||
avatars: "https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500",
|
||||
openId: generateTenDigitRandom().toString(),
|
||||
};
|
||||
|
||||
const userResponse = await POST('/system/score/user/add', userData);
|
||||
|
||||
if (userResponse.code === 200) {
|
||||
// 关键修改:正确获取后端返回的userId
|
||||
const userId1 = userResponse.data.userId; // 从响应数据的data中获取
|
||||
|
||||
console.log('新创建的用户ID:', userId1);
|
||||
|
||||
// 2. 然后插入 score_room_user 表
|
||||
const roomUserData = {
|
||||
roomId: dataArray[0].roomId,
|
||||
userId: userId1, // 使用后端返回的userId
|
||||
totalScore: 0,
|
||||
playerType: 'robot',
|
||||
nickName: trimmedName,
|
||||
avatars: "https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500",
|
||||
};
|
||||
//插入room_user表中
|
||||
const response = await POST('/system/score/room/user', roomUserData);
|
||||
console.log("返回结果: ", response)
|
||||
if(round.value < 2){
|
||||
if (response.code === 200) {
|
||||
// 2. 插入成功后立即刷新数据
|
||||
fetchUserScores();
|
||||
console.log('添加新玩家成功');
|
||||
uni.showToast({
|
||||
title: '添加成功,数据已更新',
|
||||
icon: 'success'
|
||||
});
|
||||
uni.showToast({
|
||||
title: '查询roomId成功',
|
||||
icon: 'success'
|
||||
});
|
||||
|
||||
const dataArray = response.data;
|
||||
console.log('dataArray.roomId:', dataArray[0].roomId);
|
||||
// 使用 trim() 去除前后空格
|
||||
const trimmedName = newPlayerName.value.trim();
|
||||
|
||||
const userData = {
|
||||
nickName: trimmedName, // 使用 trim() 处理后的名称
|
||||
avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg",
|
||||
openId: generateTenDigitRandom().toString(),
|
||||
};
|
||||
|
||||
|
||||
|
||||
const userResponse = await POST('/system/score/user/add', userData);
|
||||
|
||||
if (userResponse.code === 200) {
|
||||
// 关键修改:正确获取后端返回的userId
|
||||
const userId1 = userResponse.data.userId; // 从响应数据的data中获取
|
||||
|
||||
console.log('新创建的用户ID:', userId1);
|
||||
|
||||
// 2. 然后插入 score_room_user 表
|
||||
const roomUserData = {
|
||||
roomId: dataArray[0].roomId,
|
||||
userId: userId1, // 使用后端返回的userId
|
||||
totalScore: 0,
|
||||
playerType: 'robot',
|
||||
nickName: trimmedName,
|
||||
avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg",
|
||||
};
|
||||
|
||||
|
||||
//插入room_user表中
|
||||
const response = await POST('/system/score/room/user', roomUserData);
|
||||
console.log("返回结果: ", response)
|
||||
if (response.code === 200) {
|
||||
// 2. 插入成功后立即刷新数据
|
||||
fetchUserScores();
|
||||
console.log('添加新玩家成功');
|
||||
uni.showToast({
|
||||
title: '添加成功',
|
||||
icon: 'success'
|
||||
});
|
||||
virtueplayer.value = false;
|
||||
}
|
||||
|
||||
}
|
||||
virtueplayer.value = false;
|
||||
}
|
||||
}
|
||||
else{
|
||||
console.log("游戏已开始,不可添加新玩家:",round.value);
|
||||
uni.showToast({
|
||||
title: '游戏已开始',
|
||||
icon: 'error'
|
||||
});
|
||||
virtueplayer.value = false;
|
||||
}
|
||||
}
|
||||
|
||||
// 生成10位随机数(范围:1000000000 - 9999999999)
|
||||
@@ -219,7 +233,8 @@ const round = computed(() => {
|
||||
const rounds = maxRounds.value;
|
||||
return isNaN(rounds) ? 0 : Math.max(0, rounds + 1);
|
||||
});
|
||||
console.log("round:",round);
|
||||
|
||||
|
||||
// 分数格式化
|
||||
const formatScore = (score) => {
|
||||
return score > 0 ? `+${score}` : `${score}`;
|
||||
@@ -228,15 +243,15 @@ const formatScore = (score) => {
|
||||
// 获取分数数据的函数
|
||||
const fetchUserScores = async () => {
|
||||
try {
|
||||
//拿到本地用户所在的房间id
|
||||
const response2 = await GET('/system/room/createUser/'+ roomData.value.userId);
|
||||
//拿到本地用户所在的房间id
|
||||
const response2 = await GET('/system/room/createUser/'+ roomData.value.userId);
|
||||
//show信息
|
||||
console.log(response2);
|
||||
|
||||
|
||||
const dataArray1 = response2.data;
|
||||
console.log('房间号为:', dataArray1[0].roomId);
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
console.log('获取分数数据房间号为:', dataArray1[0].roomId);
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
|
||||
//加载详细数据
|
||||
const response3 = await GET(`/system/score/room/user/user-details/${roomId1}`);
|
||||
if (response3.code === 200) {
|
||||
userScores.value = response3.data;
|
||||
@@ -252,9 +267,43 @@ onMounted(() => {
|
||||
const getUserInfo = StaticValue.getUserInfo;
|
||||
roomData.value = getUserInfo();
|
||||
fetchUserScores();
|
||||
console.log("userScores为:",userScores);
|
||||
|
||||
reSubmitGet();
|
||||
})
|
||||
|
||||
const reSubmitGet = async () => {
|
||||
//拿到本地用户所在的房间id
|
||||
const response2 = await GET('/system/room/createUser/'+ roomData.value.userId);
|
||||
//show信息
|
||||
|
||||
const dataArray1 = response2.data;
|
||||
console.log('当前房间号为:', dataArray1[0].roomId);
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
|
||||
//再次发送get请求,拿到当前roomId
|
||||
const response4 = await GET('/system/score/room/user/list',{
|
||||
roomId: roomId1,
|
||||
userId: roomData.value.userId,
|
||||
});
|
||||
|
||||
console.log("response4:",response4.rows.length);
|
||||
if(response4.rows.length === 0)
|
||||
{
|
||||
const addlocaluser = await POST('/system/score/room/user',{
|
||||
roomId: roomId1,
|
||||
userId: roomData.value.userId,
|
||||
totalScore: '0',
|
||||
playerType: 'user',
|
||||
nickName:'孤心',
|
||||
avatars: 'https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500',
|
||||
})
|
||||
console.log("addlocaluser:",addlocaluser);
|
||||
fetchUserScores();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
//跳转至user-detail
|
||||
const gotoNewPage = () => {
|
||||
wx.navigateTo({
|
||||
@@ -314,6 +363,7 @@ const closetransfer = ()=>{
|
||||
const isPopupVisible2 = ref(false);
|
||||
|
||||
const multiple = ()=>{
|
||||
oddvalue.value = undefined;
|
||||
isPopupVisible2.value = true;
|
||||
}
|
||||
|
||||
@@ -321,6 +371,23 @@ const closemultiple = ()=>{
|
||||
isPopupVisible2.value = false;
|
||||
}
|
||||
|
||||
//定义响应式变量odd
|
||||
const oddvalue = ref();
|
||||
//拿到倍率
|
||||
const overmultiple = ()=>{
|
||||
|
||||
//拿到input响应式数据
|
||||
console.log("输入的倍率为:",oddvalue.value);
|
||||
//打包数据成url传输到over页面
|
||||
|
||||
const encodedMultiple = encodeURIComponent(JSON.stringify(oddvalue.value));
|
||||
|
||||
isPopupVisible2.value = false;
|
||||
|
||||
wx.redirectTo({
|
||||
url: `/pages/over/over?multiple=${encodedMultiple}`
|
||||
})
|
||||
}
|
||||
// const matchs = ref([
|
||||
// {
|
||||
// id: 1,
|
||||
|
||||
@@ -1 +1 @@
|
||||
{"version":3,"file":"app.js","sources":["App.vue","main.js"],"sourcesContent":["<script>\r\n\texport default {\r\n\t\tonLaunch: function() {\r\n\t\t\tconsole.log('App Launch')\r\n\t\t},\r\n\t\tonShow: function() {\r\n\t\t\tconsole.log('App Show')\r\n\t\t},\r\n\t\tonHide: function() {\r\n\t\t\tconsole.log('App Hide')\r\n\t\t}\r\n\t}\r\n</script>\r\n\r\n<style>\r\n\t/*每个页面公共css */\r\n</style>\n","import App from './App'\nimport { getToken,checkLoginStatus } from '@/api/login.js';\nimport StaticValue from '@/utils/StaticValue.js'\n\n// #ifndef VUE3\nimport Vue from 'vue'\nimport './uni.promisify.adaptor'\nVue.config.productionTip = false\nApp.mpType = 'app'\nconst app = new Vue({\n ...App\n})\napp.$mount()\n// #endif\n\n// #ifdef VUE3\nimport { createSSRApp } from 'vue'\nexport function createApp() {\n const app = createSSRApp(App)\n app.config.globalProperties.$StaticValue = StaticValue; // 挂载全局变量\n return {\n app\n }\n}\n// #endif\ncheckLoginStatus();\ngetToken();"],"names":["uni","createSSRApp","App","StaticValue","checkLoginStatus","getToken"],"mappings":";;;;;;;;;;;;;AACC,MAAK,YAAU;AAAA,EACd,UAAU,WAAW;AACpBA,kBAAAA,MAAA,MAAA,OAAA,gBAAY,YAAY;AAAA,EACxB;AAAA,EACD,QAAQ,WAAW;AAClBA,kBAAAA,MAAY,MAAA,OAAA,gBAAA,UAAU;AAAA,EACtB;AAAA,EACD,QAAQ,WAAW;AAClBA,kBAAAA,MAAY,MAAA,OAAA,iBAAA,UAAU;AAAA,EACvB;AACD;ACMM,SAAS,YAAY;AAC1B,QAAM,MAAMC,cAAY,aAACC,SAAG;AAC5B,MAAI,OAAO,iBAAiB,eAAeC,kBAAAA;AAC3C,SAAO;AAAA,IACL;AAAA,EACD;AACH;AAEAC,UAAAA;AACAC,UAAQ,SAAA;;;"}
|
||||
{"version":3,"file":"app.js","sources":["App.vue","main.js"],"sourcesContent":["<script>\r\n\texport default {\r\n\t\tonLaunch: function() {\r\n\t\t\tconsole.log('App Launch')\r\n\t\t},\r\n\t\tonShow: function() {\r\n\t\t\tconsole.log('App Show')\r\n\t\t},\r\n\t\tonHide: function() {\r\n\t\t\tconsole.log('App Hide')\r\n\t\t}\r\n\t}\r\n</script>\r\n\r\n<style>\r\n\t/*每个页面公共css */\r\n</style>\n","import App from './App'\nimport { getToken,checkLoginStatus } from '@/api/login.js';\nimport StaticValue from '@/utils/StaticValue.js'\n\n// #ifndef VUE3\nimport Vue from 'vue'\nimport './uni.promisify.adaptor'\nVue.config.productionTip = false\nApp.mpType = 'app'\nconst app = new Vue({\n ...App\n})\napp.$mount()\n// #endif\n\n// #ifdef VUE3\nimport { createSSRApp } from 'vue'\nexport function createApp() {\n const app = createSSRApp(App)\n app.config.globalProperties.$StaticValue = StaticValue; // 挂载全局变量\n return {\n app\n }\n}\n// #endif\ncheckLoginStatus();\ngetToken();"],"names":["uni","createSSRApp","App","StaticValue","checkLoginStatus","getToken"],"mappings":";;;;;;;;;;;;;;AACC,MAAK,YAAU;AAAA,EACd,UAAU,WAAW;AACpBA,kBAAAA,MAAA,MAAA,OAAA,gBAAY,YAAY;AAAA,EACxB;AAAA,EACD,QAAQ,WAAW;AAClBA,kBAAAA,MAAY,MAAA,OAAA,gBAAA,UAAU;AAAA,EACtB;AAAA,EACD,QAAQ,WAAW;AAClBA,kBAAAA,MAAY,MAAA,OAAA,iBAAA,UAAU;AAAA,EACvB;AACD;ACMM,SAAS,YAAY;AAC1B,QAAM,MAAMC,cAAY,aAACC,SAAG;AAC5B,MAAI,OAAO,iBAAiB,eAAeC,kBAAAA;AAC3C,SAAO;AAAA,IACL;AAAA,EACD;AACH;AAEAC,UAAAA;AACAC,UAAQ,SAAA;;;"}
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||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
1
scoring/unpackage/dist/dev/.sourcemap/mp-weixin/pages/over/over.js.map
vendored
Normal file
1
scoring/unpackage/dist/dev/.sourcemap/mp-weixin/pages/over/over.js.map
vendored
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1 +1 @@
|
||||
{"version":3,"file":"request.js","sources":["utils/request.js"],"sourcesContent":["import { BASE_URL } from './CommonValues.js';\r\nimport { loginSystem } from '@/api/login.js';\r\n\r\nexport function GET(url, data) {\r\n\treturn SIMPLE(url, data, 'GET');\r\n}\r\nexport function GET_TOKEN(url, data, token) {\r\n\treturn SIMPLE_TOKEN(url, data, token, 'GET');\r\n}\r\n\r\nexport function POST(url, data) {\r\n\treturn SIMPLE(url, data, 'POST');\r\n}\r\n\r\nexport function POST_TOKEN(url, data) {\r\n\treturn SIMPLE_TOKEN(url, data, token, 'POST');\r\n}\r\n\r\nexport function DELETE(url, data) {\r\n\treturn SIMPLE(url, data, 'DELETE');\r\n}\r\n\r\nexport function PUT(url, data) {\r\n\treturn SIMPLE(url, data, 'PUT');\r\n}\r\n\r\nlet requestTime = 0;\r\n\r\nexport async function SIMPLE(url, data, method) {\r\n\t// 防止首次访问没有token\r\n\tif(requestTime == 0) {\r\n\t\ttoken = await loginSystem();\r\n\t\tif(token.data) {\r\n\t\t\t// 如果有code表示没有拿到token\r\n\t\t\tSIMPLE(url, data, method)\r\n\t\t\treturn;\r\n\t\t}\r\n\t\trequestTime += 1;\r\n\t} else {\r\n\t\tvar token = uni.getStorageSync(\"APP_TOKEN\");\r\n\t}\r\n\treturn new Promise((resolve, reject) => {\r\n\t\tuni.request({\r\n\t\t\turl: `${BASE_URL}${url}`,\r\n\t\t\tmethod: method, \r\n\t\t\theader: {\r\n\t\t\t\t\"Content-Type\": \"application/json;charset=utf-8\",\r\n\t\t\t\t\"Authorization\": token\r\n\t\t\t},\r\n\t\t\tdataType: 'json',\r\n\t\t\tdata: data,\r\n\t\t\tsuccess: res => {\r\n\t\t\t\tif(res.data.code == '200' || res.data.statusCode == '200') {\r\n\t\t\t\t\tresolve(res.data)\r\n\t\t\t\t} else {\r\n\t\t\t\t\treject(res)\r\n\t\t\t\t}\r\n\t\t\t},\r\n\t\t\tfail: err => {\r\n\t\t\t\treject(err)\r\n\t\t\t}\r\n\t\t})\r\n\t})\r\n}\r\n\r\nexport function SIMPLE_TOKEN(url, data, token, method) {\r\n\treturn new Promise((resolve, reject) => {\r\n\t\tuni.request({\r\n\t\t\turl: `${BASE_URL}${url}`,\r\n\t\t\tmethod: method, \r\n\t\t\theader: {\r\n\t\t\t\t\"Content-Type\": \"application/json;charset=utf-8\",\r\n\t\t\t\t\"Authorization\": token\r\n\t\t\t},\r\n\t\t\tdataType: 'json',\r\n\t\t\tdata: data,\r\n\t\t\tsuccess: res => {\r\n\t\t\t\tif(res.data.code == '200' || res.data.statusCode == '200') {\r\n\t\t\t\t\tresolve(res.data)\r\n\t\t\t\t} else {\r\n\t\t\t\t\treject(res)\r\n\t\t\t\t}\r\n\t\t\t},\r\n\t\t\tfail: err => {\r\n\t\t\t\treject(err)\r\n\t\t\t}\r\n\t\t})\r\n\t})\r\n}\r\n\r\nexport default {\r\n\tGET,\r\n\tPOST,\r\n\tDELETE,\r\n\tPUT,\r\n\tGET_TOKEN\r\n}"],"names":["loginSystem","uni","BASE_URL"],"mappings":";;;;AAGO,SAAS,IAAI,KAAK,MAAM;AAC9B,SAAO,OAAO,KAAK,MAAM,KAAK;AAC/B;AACO,SAAS,UAAU,KAAK,MAAM,OAAO;AAC3C,SAAO,aAAa,KAAK,MAAM,OAAO,KAAK;AAC5C;AAEO,SAAS,KAAK,KAAK,MAAM;AAC/B,SAAO,OAAO,KAAK,MAAM,MAAM;AAChC;AAcA,IAAI,cAAc;AAEX,eAAe,OAAO,KAAK,MAAM,QAAQ;AAE/C,MAAG,eAAe,GAAG;AACpB,YAAQ,MAAMA,UAAAA;AACd,QAAG,MAAM,MAAM;AAEd,aAAO,KAAK,MAAM,MAAM;AACxB;AAAA,IACA;AACD,mBAAe;AAAA,EACjB,OAAQ;AACN,QAAI,QAAQC,cAAAA,MAAI,eAAe,WAAW;AAAA,EAC1C;AACD,SAAO,IAAI,QAAQ,CAAC,SAAS,WAAW;AACvCA,kBAAAA,MAAI,QAAQ;AAAA,MACX,KAAK,GAAGC,2BAAQ,GAAG,GAAG;AAAA,MACtB;AAAA,MACA,QAAQ;AAAA,QACP,gBAAgB;AAAA,QAChB,iBAAiB;AAAA,MACjB;AAAA,MACD,UAAU;AAAA,MACV;AAAA,MACA,SAAS,SAAO;AACf,YAAG,IAAI,KAAK,QAAQ,SAAS,IAAI,KAAK,cAAc,OAAO;AAC1D,kBAAQ,IAAI,IAAI;AAAA,QACrB,OAAW;AACN,iBAAO,GAAG;AAAA,QACV;AAAA,MACD;AAAA,MACD,MAAM,SAAO;AACZ,eAAO,GAAG;AAAA,MACV;AAAA,IACJ,CAAG;AAAA,EACH,CAAE;AACF;AAEO,SAAS,aAAa,KAAK,MAAM,OAAO,QAAQ;AACtD,SAAO,IAAI,QAAQ,CAAC,SAAS,WAAW;AACvCD,kBAAAA,MAAI,QAAQ;AAAA,MACX,KAAK,GAAGC,2BAAQ,GAAG,GAAG;AAAA,MACtB;AAAA,MACA,QAAQ;AAAA,QACP,gBAAgB;AAAA,QAChB,iBAAiB;AAAA,MACjB;AAAA,MACD,UAAU;AAAA,MACV;AAAA,MACA,SAAS,SAAO;AACf,YAAG,IAAI,KAAK,QAAQ,SAAS,IAAI,KAAK,cAAc,OAAO;AAC1D,kBAAQ,IAAI,IAAI;AAAA,QACrB,OAAW;AACN,iBAAO,GAAG;AAAA,QACV;AAAA,MACD;AAAA,MACD,MAAM,SAAO;AACZ,eAAO,GAAG;AAAA,MACV;AAAA,IACJ,CAAG;AAAA,EACH,CAAE;AACF;;;;"}
|
||||
{"version":3,"file":"request.js","sources":["utils/request.js"],"sourcesContent":["import { BASE_URL } from './CommonValues.js';\r\nimport { loginSystem } from '@/api/login.js';\r\n\r\nexport function GET(url, data) {\r\n\treturn SIMPLE(url, data, 'GET');\r\n}\r\nexport function GET_TOKEN(url, data, token) {\r\n\treturn SIMPLE_TOKEN(url, data, token, 'GET');\r\n}\r\n\r\nexport function POST(url, data) {\r\n\treturn SIMPLE(url, data, 'POST');\r\n}\r\n\r\nexport function POST_TOKEN(url, data) {\r\n\treturn SIMPLE_TOKEN(url, data, token, 'POST');\r\n}\r\n\r\nexport function DELETE(url, data) {\r\n\treturn SIMPLE(url, data, 'DELETE');\r\n}\r\n\r\nexport function PUT(url, data) {\r\n\treturn SIMPLE(url, data, 'PUT');\r\n}\r\n\r\nlet requestTime = 0;\r\n\r\nexport async function SIMPLE(url, data, method) {\r\n\t// 防止首次访问没有token\r\n\tif(requestTime == 0) {\r\n\t\ttoken = await loginSystem();\r\n\t\tif(token.data) {\r\n\t\t\t// 如果有code表示没有拿到token\r\n\t\t\tSIMPLE(url, data, method)\r\n\t\t\treturn;\r\n\t\t}\r\n\t\trequestTime += 1;\r\n\t} else {\r\n\t\tvar token = uni.getStorageSync(\"APP_TOKEN\");\r\n\t}\r\n\treturn new Promise((resolve, reject) => {\r\n\t\tuni.request({\r\n\t\t\turl: `${BASE_URL}${url}`,\r\n\t\t\tmethod: method, \r\n\t\t\theader: {\r\n\t\t\t\t\"Content-Type\": \"application/json;charset=utf-8\",\r\n\t\t\t\t\"Authorization\": token\r\n\t\t\t},\r\n\t\t\tdataType: 'json',\r\n\t\t\tdata: data,\r\n\t\t\tsuccess: res => {\r\n\t\t\t\tif(res.data.code == '200' || res.data.statusCode == '200') {\r\n\t\t\t\t\tresolve(res.data)\r\n\t\t\t\t} else {\r\n\t\t\t\t\treject(res)\r\n\t\t\t\t}\r\n\t\t\t},\r\n\t\t\tfail: err => {\r\n\t\t\t\treject(err)\r\n\t\t\t}\r\n\t\t})\r\n\t})\r\n}\r\n\r\nexport function SIMPLE_TOKEN(url, data, token, method) {\r\n\treturn new Promise((resolve, reject) => {\r\n\t\tuni.request({\r\n\t\t\turl: `${BASE_URL}${url}`,\r\n\t\t\tmethod: method, \r\n\t\t\theader: {\r\n\t\t\t\t\"Content-Type\": \"application/json;charset=utf-8\",\r\n\t\t\t\t\"Authorization\": token\r\n\t\t\t},\r\n\t\t\tdataType: 'json',\r\n\t\t\tdata: data,\r\n\t\t\tsuccess: res => {\r\n\t\t\t\tif(res.data.code == '200' || res.data.statusCode == '200') {\r\n\t\t\t\t\tresolve(res.data)\r\n\t\t\t\t} else {\r\n\t\t\t\t\treject(res)\r\n\t\t\t\t}\r\n\t\t\t},\r\n\t\t\tfail: err => {\r\n\t\t\t\treject(err)\r\n\t\t\t}\r\n\t\t})\r\n\t})\r\n}\r\n\r\nexport default {\r\n\tGET,\r\n\tPOST,\r\n\tDELETE,\r\n\tPUT,\r\n\tGET_TOKEN\r\n}"],"names":["loginSystem","uni","BASE_URL"],"mappings":";;;;AAGO,SAAS,IAAI,KAAK,MAAM;AAC9B,SAAO,OAAO,KAAK,MAAM,KAAK;AAC/B;AACO,SAAS,UAAU,KAAK,MAAM,OAAO;AAC3C,SAAO,aAAa,KAAK,MAAM,OAAO,KAAK;AAC5C;AAEO,SAAS,KAAK,KAAK,MAAM;AAC/B,SAAO,OAAO,KAAK,MAAM,MAAM;AAChC;AAUO,SAAS,IAAI,KAAK,MAAM;AAC9B,SAAO,OAAO,KAAK,MAAM,KAAK;AAC/B;AAEA,IAAI,cAAc;AAEX,eAAe,OAAO,KAAK,MAAM,QAAQ;AAE/C,MAAG,eAAe,GAAG;AACpB,YAAQ,MAAMA,UAAAA;AACd,QAAG,MAAM,MAAM;AAEd,aAAO,KAAK,MAAM,MAAM;AACxB;AAAA,IACA;AACD,mBAAe;AAAA,EACjB,OAAQ;AACN,QAAI,QAAQC,cAAAA,MAAI,eAAe,WAAW;AAAA,EAC1C;AACD,SAAO,IAAI,QAAQ,CAAC,SAAS,WAAW;AACvCA,kBAAAA,MAAI,QAAQ;AAAA,MACX,KAAK,GAAGC,2BAAQ,GAAG,GAAG;AAAA,MACtB;AAAA,MACA,QAAQ;AAAA,QACP,gBAAgB;AAAA,QAChB,iBAAiB;AAAA,MACjB;AAAA,MACD,UAAU;AAAA,MACV;AAAA,MACA,SAAS,SAAO;AACf,YAAG,IAAI,KAAK,QAAQ,SAAS,IAAI,KAAK,cAAc,OAAO;AAC1D,kBAAQ,IAAI,IAAI;AAAA,QACrB,OAAW;AACN,iBAAO,GAAG;AAAA,QACV;AAAA,MACD;AAAA,MACD,MAAM,SAAO;AACZ,eAAO,GAAG;AAAA,MACV;AAAA,IACJ,CAAG;AAAA,EACH,CAAE;AACF;AAEO,SAAS,aAAa,KAAK,MAAM,OAAO,QAAQ;AACtD,SAAO,IAAI,QAAQ,CAAC,SAAS,WAAW;AACvCD,kBAAAA,MAAI,QAAQ;AAAA,MACX,KAAK,GAAGC,2BAAQ,GAAG,GAAG;AAAA,MACtB;AAAA,MACA,QAAQ;AAAA,QACP,gBAAgB;AAAA,QAChB,iBAAiB;AAAA,MACjB;AAAA,MACD,UAAU;AAAA,MACV;AAAA,MACA,SAAS,SAAO;AACf,YAAG,IAAI,KAAK,QAAQ,SAAS,IAAI,KAAK,cAAc,OAAO;AAC1D,kBAAQ,IAAI,IAAI;AAAA,QACrB,OAAW;AACN,iBAAO,GAAG;AAAA,QACV;AAAA,MACD;AAAA,MACD,MAAM,SAAO;AACZ,eAAO,GAAG;AAAA,MACV;AAAA,IACJ,CAAG;AAAA,EACH,CAAE;AACF;;;;;"}
|
||||
1
scoring/unpackage/dist/dev/mp-weixin/app.js
vendored
1
scoring/unpackage/dist/dev/mp-weixin/app.js
vendored
@@ -10,6 +10,7 @@ if (!Math) {
|
||||
"./pages/single/single.js";
|
||||
"./pages/user-detail/user-detail.js";
|
||||
"./pages/compute/compute.js";
|
||||
"./pages/over/over.js";
|
||||
}
|
||||
const _sfc_main = {
|
||||
onLaunch: function() {
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
"pages/my/my",
|
||||
"pages/single/single",
|
||||
"pages/user-detail/user-detail",
|
||||
"pages/compute/compute"
|
||||
"pages/compute/compute",
|
||||
"pages/over/over"
|
||||
],
|
||||
"window": {
|
||||
"navigationBarTextStyle": "black",
|
||||
|
||||
@@ -7055,7 +7055,7 @@ function isConsoleWritable() {
|
||||
function initRuntimeSocketService() {
|
||||
const hosts = "172.19.45.41,127.0.0.1";
|
||||
const port = "8090";
|
||||
const id = "mp-weixin_hNfmC4";
|
||||
const id = "mp-weixin_a0hLXb";
|
||||
const lazy = typeof swan !== "undefined";
|
||||
let restoreError = lazy ? () => {
|
||||
} : initOnError();
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
"use strict";
|
||||
const common_vendor = require("../../common/vendor.js");
|
||||
const utils_request = require("../../utils/request.js");
|
||||
const _sfc_main = {
|
||||
__name: "compute",
|
||||
setup(__props) {
|
||||
const players1 = common_vendor.ref([]);
|
||||
const round1 = common_vendor.ref();
|
||||
common_vendor.ref([]);
|
||||
const setResult = (index, result) => {
|
||||
players1.value[index].result = result;
|
||||
if (players1.value[index].score) {
|
||||
@@ -45,7 +45,6 @@ const _sfc_main = {
|
||||
try {
|
||||
const rawData = JSON.parse(decodeURIComponent(options.players));
|
||||
round1.value = JSON.parse(decodeURIComponent(options.round));
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:110", "round:", round1.value);
|
||||
players1.value = rawData.map((player) => ({
|
||||
...player,
|
||||
result: "win",
|
||||
@@ -53,7 +52,7 @@ const _sfc_main = {
|
||||
gameTime: round1.value
|
||||
}));
|
||||
} catch (error) {
|
||||
common_vendor.index.__f__("error", "at pages/compute/compute.vue:125", "解析失败:", error);
|
||||
common_vendor.index.__f__("error", "at pages/compute/compute.vue:126", "解析失败:", error);
|
||||
players1.value = [];
|
||||
}
|
||||
});
|
||||
@@ -61,9 +60,47 @@ const _sfc_main = {
|
||||
const updataScore = players1.value.map((updata) => ({
|
||||
roomId: updata.roomId,
|
||||
userId: updata.userId,
|
||||
score: updata.score
|
||||
totalScore: updata.score
|
||||
}));
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:138", "输入框的值:", updataScore);
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:139", "总分修改接口:", updataScore);
|
||||
const detailDatas = players1.value.map((detaildata) => ({
|
||||
roomId: detaildata.roomId,
|
||||
userId: detaildata.userId,
|
||||
detailScore: detaildata.score,
|
||||
gameTime: round1.value
|
||||
}));
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:148", "细分新增接口:", detailDatas);
|
||||
if (validateScore1(detailDatas)) {
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:151", "发送网络请求");
|
||||
try {
|
||||
utils_request.PUT("/system/score/room/user", updataScore);
|
||||
utils_request.POST("/system/detail", detailDatas);
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:155", "用户计分成功");
|
||||
common_vendor.wx$1.navigateTo({
|
||||
url: "/pages/single/single"
|
||||
});
|
||||
} catch (error) {
|
||||
common_vendor.index.__f__("error", "at pages/compute/compute.vue:161", "用户计分失败:", error);
|
||||
}
|
||||
} else {
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:165", "请求中止");
|
||||
}
|
||||
};
|
||||
const isScoreInvaild1 = (score) => {
|
||||
return score === null || score === void 0 || score === "";
|
||||
};
|
||||
const validateScore1 = (arrayData) => {
|
||||
const invalidItems = arrayData.filter((item) => isScoreInvaild1(item.detailScore));
|
||||
if (invalidItems.length > 0) {
|
||||
common_vendor.index.__f__("log", "at pages/compute/compute.vue:180", "发现有未计分玩家:", invalidItems);
|
||||
common_vendor.index.showModal({
|
||||
title: "提示",
|
||||
content: `发现 ${invalidItems.length} 个未计分玩家,请检查!`,
|
||||
showCancel: false
|
||||
});
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
const usersData = common_vendor.ref([
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
"navigationBarTitleText": "",
|
||||
"navigationBarTitleText": "计分页面",
|
||||
"usingComponents": {}
|
||||
}
|
||||
@@ -25,9 +25,9 @@ const _sfc_main = {
|
||||
if (response.code = 200) {
|
||||
const dataArray = response.data;
|
||||
if (dataArray && dataArray.length > 0) {
|
||||
common_vendor.index.__f__("log", "at pages/index/index.vue:96", `查询到 ${dataArray.length} 条房间记录`);
|
||||
common_vendor.index.__f__("log", "at pages/index/index.vue:97", `查询到 ${dataArray.length} 条房间记录`);
|
||||
} else {
|
||||
common_vendor.index.__f__("log", "at pages/index/index.vue:100", "未查询到房间记录,新建个人房间");
|
||||
common_vendor.index.__f__("log", "at pages/index/index.vue:101", "未查询到房间记录,新建个人房间");
|
||||
utils_request.POST("/system/room", {
|
||||
createUser: roomData.value.userId,
|
||||
odds: 1,
|
||||
@@ -37,7 +37,7 @@ const _sfc_main = {
|
||||
});
|
||||
}
|
||||
} else {
|
||||
common_vendor.index.__f__("error", "at pages/index/index.vue:111", "接口请求失败:", response.msg);
|
||||
common_vendor.index.__f__("error", "at pages/index/index.vue:141", "接口请求失败:", response.msg);
|
||||
common_vendor.index.showToast({
|
||||
title: "查询失败",
|
||||
icon: "none"
|
||||
@@ -53,8 +53,7 @@ const _sfc_main = {
|
||||
type: "sound",
|
||||
size: "20"
|
||||
}),
|
||||
b: common_vendor.o(gotoNewPage),
|
||||
c: common_vendor.t(roomData.value)
|
||||
b: common_vendor.o(gotoNewPage)
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1 +1 @@
|
||||
<view class="index data-v-1cf27b2a"><view class="notice data-v-1cf27b2a"><view class="icon data-v-1cf27b2a"><uni-icons wx:if="{{a}}" class="data-v-1cf27b2a" u-i="1cf27b2a-0" bind:__l="__l" u-p="{{a}}"></uni-icons></view><view class="text data-v-1cf27b2a"> 您还有未结束的对局, <text class="underline data-v-1cf27b2a">点击前往</text></view></view><view class="function-list data-v-1cf27b2a"><view class="function-item data-v-1cf27b2a"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://t14.baidu.com/it/u=3165460156,649373630&fm=224&app=112&f=JPEG?w=500&h=500"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 多人模式 </view><view class="function-desc data-v-1cf27b2a"> 所有玩家自己计分 </view></view></view><view class="function-item data-v-1cf27b2a" bindtap="{{b}}"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://pic.rmb.bdstatic.com/bjh/down/1742bc3845cbbcf0c78c01eb59bb1c1a.jpeg"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 单人模式 </view><view class="function-desc data-v-1cf27b2a"> 房主给所有玩家计分 </view></view></view><view class="function-item data-v-1cf27b2a"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://pic.rmb.bdstatic.com/bjh/down/1742bc3845cbbcf0c78c01eb59bb1c1a.jpeg"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 手动进入房间 </view><view class="function-desc data-v-1cf27b2a"> 输入房间id进入房间 </view></view></view><view class="function-item data-v-1cf27b2a"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://pic.rmb.bdstatic.com/bjh/down/1742bc3845cbbcf0c78c01eb59bb1c1a.jpeg"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 扫码加入房间 </view><view class="function-desc data-v-1cf27b2a"> 扫码房间二维码加入房间 </view></view></view><view class=" data-v-1cf27b2a">{{c}}</view></view></view>
|
||||
<view class="index data-v-1cf27b2a"><view class="notice data-v-1cf27b2a"><view class="icon data-v-1cf27b2a"><uni-icons wx:if="{{a}}" class="data-v-1cf27b2a" u-i="1cf27b2a-0" bind:__l="__l" u-p="{{a}}"></uni-icons></view><view class="text data-v-1cf27b2a"> 您还有未结束的对局, <text class="underline data-v-1cf27b2a">点击前往</text></view></view><view class="function-list data-v-1cf27b2a"><view class="function-item data-v-1cf27b2a"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://t14.baidu.com/it/u=3165460156,649373630&fm=224&app=112&f=JPEG?w=500&h=500"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 多人模式 </view><view class="function-desc data-v-1cf27b2a"> 所有玩家自己计分 </view></view></view><view class="function-item data-v-1cf27b2a" bindtap="{{b}}"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://pic.rmb.bdstatic.com/bjh/down/1742bc3845cbbcf0c78c01eb59bb1c1a.jpeg"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 单人模式 </view><view class="function-desc data-v-1cf27b2a"> 房主给所有玩家计分 </view></view></view><view class="function-item data-v-1cf27b2a"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://pic.rmb.bdstatic.com/bjh/down/1742bc3845cbbcf0c78c01eb59bb1c1a.jpeg"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 手动进入房间 </view><view class="function-desc data-v-1cf27b2a"> 输入房间id进入房间 </view></view></view><view class="function-item data-v-1cf27b2a"><view class="function-icon data-v-1cf27b2a"><image class="data-v-1cf27b2a" src="https://pic.rmb.bdstatic.com/bjh/down/1742bc3845cbbcf0c78c01eb59bb1c1a.jpeg"></image></view><view class="function-introduce data-v-1cf27b2a"><view class="function-name data-v-1cf27b2a"> 扫码加入房间 </view><view class="function-desc data-v-1cf27b2a"> 扫码房间二维码加入房间 </view></view></view></view></view>
|
||||
81
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.js
vendored
Normal file
81
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.js
vendored
Normal file
@@ -0,0 +1,81 @@
|
||||
"use strict";
|
||||
const common_vendor = require("../../common/vendor.js");
|
||||
const utils_request = require("../../utils/request.js");
|
||||
const utils_StaticValue = require("../../utils/StaticValue.js");
|
||||
const _sfc_main = {
|
||||
__name: "over",
|
||||
setup(__props) {
|
||||
const roomData = common_vendor.ref([]);
|
||||
const loading = common_vendor.ref(true);
|
||||
const scoredetailData1 = common_vendor.ref([]);
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:44", "打印数组scoredetailData1:", scoredetailData1.value);
|
||||
const odd1 = common_vendor.ref();
|
||||
common_vendor.onLoad((options) => {
|
||||
try {
|
||||
odd1.value = JSON.parse(decodeURIComponent(options.multiple));
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:67", "odd1:", odd1);
|
||||
} catch (error) {
|
||||
}
|
||||
});
|
||||
common_vendor.onMounted(async () => {
|
||||
const getUserInfo = utils_StaticValue.StaticValue.getUserInfo;
|
||||
roomData.value = getUserInfo();
|
||||
try {
|
||||
await ByGetLocalUseId();
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:81", "当前scoredetailData1为:", scoredetailData1.value);
|
||||
} catch (error) {
|
||||
common_vendor.index.__f__("error", "at pages/over/over.vue:83", "数据加载失败:", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
}
|
||||
});
|
||||
const ByGetLocalUseId = async () => {
|
||||
const response2 = await utils_request.GET("/system/room/createUser/" + roomData.value.userId);
|
||||
const dataArray1 = response2.data;
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:106", "结算房间的房间号为:", dataArray1[0].roomId);
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:110", "拿到本地用户所在的房间id:", roomId1);
|
||||
const response = await utils_request.GET("/system/score/room/user/list", { roomId: roomId1 });
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:114", "拿到房间下的所有用户信息:", response.rows);
|
||||
scoredetailData1.value = response.rows.map((player) => ({
|
||||
avatars: player.avatars,
|
||||
Nickname: player.nickName,
|
||||
score: player.totalScore,
|
||||
oddscore: player.totalScore * odd1.value
|
||||
}));
|
||||
try {
|
||||
const response5 = await utils_request.PUT("/system/room", {
|
||||
roomId: roomId1,
|
||||
odds: odd1.value,
|
||||
roomStatus: 2
|
||||
});
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:130", "关闭房间成功", response5);
|
||||
} catch (error) {
|
||||
common_vendor.index.__f__("log", "at pages/over/over.vue:133", "关闭房间失败", error);
|
||||
}
|
||||
};
|
||||
const onsubmit = () => {
|
||||
common_vendor.index.reLaunch({
|
||||
url: "/pages/index/index"
|
||||
});
|
||||
};
|
||||
return (_ctx, _cache) => {
|
||||
return common_vendor.e({
|
||||
a: loading.value
|
||||
}, loading.value ? {} : {
|
||||
b: common_vendor.f(scoredetailData1.value, (item, index, i0) => {
|
||||
return {
|
||||
a: item.avatars,
|
||||
b: common_vendor.t(item.Nickname),
|
||||
c: common_vendor.t(item.score),
|
||||
d: common_vendor.t(item.oddscore),
|
||||
e: index
|
||||
};
|
||||
}),
|
||||
c: common_vendor.o(onsubmit)
|
||||
});
|
||||
};
|
||||
}
|
||||
};
|
||||
wx.createPage(_sfc_main);
|
||||
//# sourceMappingURL=../../../.sourcemap/mp-weixin/pages/over/over.js.map
|
||||
4
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.json
vendored
Normal file
4
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.json
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"navigationBarTitleText": "最终结算",
|
||||
"usingComponents": {}
|
||||
}
|
||||
1
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.wxml
vendored
Normal file
1
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.wxml
vendored
Normal file
@@ -0,0 +1 @@
|
||||
<view class="over"><view class="over-lan"><view class="over-lan-player">玩家</view><view class="over-lan-score">得分</view><view class="over-lan-oddscore">倍率分</view></view><view wx:if="{{a}}">正在努力加载数据中...</view><view wx:else><view wx:for="{{b}}" wx:for-item="item" wx:key="e" class="over-content"><view class="over-content-player"><image src="{{item.a}}" mode="widthFix" style="width:80rpx"></image><text>{{item.b}}</text></view><view class="over-content-score">{{item.c}}</view><view class="over-content-oddscore">{{item.d}}</view></view><button bindtap="{{c}}"> 返回首页 </button></view></view>
|
||||
48
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.wxss
vendored
Normal file
48
scoring/unpackage/dist/dev/mp-weixin/pages/over/over.wxss
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
.over {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.over .over-lan {
|
||||
display: flex;
|
||||
margin-top: 30rpx;
|
||||
}
|
||||
.over .over-lan .over-lan-player {
|
||||
margin-left: 50rpx;
|
||||
}
|
||||
.over .over-lan .over-lan-score {
|
||||
margin-left: 210rpx;
|
||||
}
|
||||
.over .over-lan .over-lan-oddscore {
|
||||
margin-left: 210rpx;
|
||||
}
|
||||
.over .over-content {
|
||||
margin-top: 50rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.over .over-content .over-content-player {
|
||||
margin-left: 30rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
width: 240rpx;
|
||||
}
|
||||
.over .over-content .over-content-player image {
|
||||
margin-right: 15rpx;
|
||||
}
|
||||
.over .over-content .over-content-score {
|
||||
margin-left: 70rpx;
|
||||
width: 150rpx;
|
||||
}
|
||||
.over .over-content .over-content-oddscore {
|
||||
margin-left: 140rpx;
|
||||
}
|
||||
.over button {
|
||||
position: fixed;
|
||||
bottom: 60rpx;
|
||||
left: 0;
|
||||
right: 0;
|
||||
border-radius: 15rpx;
|
||||
background-color: #372fac;
|
||||
color: #fff;
|
||||
width: 650rpx;
|
||||
}
|
||||
@@ -25,46 +25,54 @@ const _sfc_main = {
|
||||
const userScores = common_vendor.ref([]);
|
||||
const confirmAddPlayer = async () => {
|
||||
const response = await utils_request.GET("/system/room/createUser/" + roomData.value.userId);
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:147", response);
|
||||
if (response.code === 200) {
|
||||
common_vendor.index.showToast({
|
||||
title: "查询roomId成功",
|
||||
icon: "success"
|
||||
});
|
||||
const dataArray = response.data;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:155", "dataArray.roomId:", dataArray[0].roomId);
|
||||
const trimmedName = newPlayerName.value.trim();
|
||||
const userData = {
|
||||
nickName: trimmedName,
|
||||
// 使用 trim() 处理后的名称
|
||||
avatars: "https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500",
|
||||
openId: generateTenDigitRandom().toString()
|
||||
};
|
||||
const userResponse = await utils_request.POST("/system/score/user/add", userData);
|
||||
if (userResponse.code === 200) {
|
||||
const userId1 = userResponse.data.userId;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:171", "新创建的用户ID:", userId1);
|
||||
const roomUserData = {
|
||||
roomId: dataArray[0].roomId,
|
||||
userId: userId1,
|
||||
// 使用后端返回的userId
|
||||
totalScore: 0,
|
||||
playerType: "robot",
|
||||
if (round.value < 2) {
|
||||
if (response.code === 200) {
|
||||
common_vendor.index.showToast({
|
||||
title: "查询roomId成功",
|
||||
icon: "success"
|
||||
});
|
||||
const dataArray = response.data;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:155", "dataArray.roomId:", dataArray[0].roomId);
|
||||
const trimmedName = newPlayerName.value.trim();
|
||||
const userData = {
|
||||
nickName: trimmedName,
|
||||
avatars: "https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500"
|
||||
// 使用 trim() 处理后的名称
|
||||
avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg",
|
||||
openId: generateTenDigitRandom().toString()
|
||||
};
|
||||
const response2 = await utils_request.POST("/system/score/room/user", roomUserData);
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:184", "返回结果: ", response2);
|
||||
if (response2.code === 200) {
|
||||
fetchUserScores();
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:188", "添加新玩家成功");
|
||||
common_vendor.index.showToast({
|
||||
title: "添加成功,数据已更新",
|
||||
icon: "success"
|
||||
});
|
||||
const userResponse = await utils_request.POST("/system/score/user/add", userData);
|
||||
if (userResponse.code === 200) {
|
||||
const userId1 = userResponse.data.userId;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:173", "新创建的用户ID:", userId1);
|
||||
const roomUserData = {
|
||||
roomId: dataArray[0].roomId,
|
||||
userId: userId1,
|
||||
// 使用后端返回的userId
|
||||
totalScore: 0,
|
||||
playerType: "robot",
|
||||
nickName: trimmedName,
|
||||
avatars: "https://q3.itc.cn/q_70/images03/20250110/1e71eecf56b34344bcae6a5b85c0bec2.jpeg"
|
||||
};
|
||||
const response2 = await utils_request.POST("/system/score/room/user", roomUserData);
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:188", "返回结果: ", response2);
|
||||
if (response2.code === 200) {
|
||||
fetchUserScores();
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:192", "添加新玩家成功");
|
||||
common_vendor.index.showToast({
|
||||
title: "添加成功",
|
||||
icon: "success"
|
||||
});
|
||||
virtueplayer.value = false;
|
||||
}
|
||||
}
|
||||
virtueplayer.value = false;
|
||||
}
|
||||
} else {
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:204", "游戏已开始,不可添加新玩家:", round.value);
|
||||
common_vendor.index.showToast({
|
||||
title: "游戏已开始",
|
||||
icon: "error"
|
||||
});
|
||||
virtueplayer.value = false;
|
||||
}
|
||||
};
|
||||
function generateTenDigitRandom() {
|
||||
@@ -88,32 +96,53 @@ const _sfc_main = {
|
||||
const rounds = maxRounds.value;
|
||||
return isNaN(rounds) ? 0 : Math.max(0, rounds + 1);
|
||||
});
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:222", "round:", round);
|
||||
const formatScore = (score) => {
|
||||
return score > 0 ? `+${score}` : `${score}`;
|
||||
};
|
||||
const fetchUserScores = async () => {
|
||||
try {
|
||||
const response2 = await utils_request.GET("/system/room/createUser/" + roomData.value.userId);
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:234", response2);
|
||||
const dataArray1 = response2.data;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:237", "房间号为:", dataArray1[0].roomId);
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:251", "获取分数数据房间号为:", dataArray1[0].roomId);
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
const response3 = await utils_request.GET(`/system/score/room/user/user-details/${roomId1}`);
|
||||
if (response3.code === 200) {
|
||||
userScores.value = response3.data;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:244", "用户得分数据加载成功");
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:259", "用户得分数据加载成功");
|
||||
}
|
||||
} catch (error) {
|
||||
common_vendor.index.__f__("error", "at pages/single/single.vue:247", "获取用户得分失败:", error);
|
||||
common_vendor.index.__f__("error", "at pages/single/single.vue:262", "获取用户得分失败:", error);
|
||||
}
|
||||
};
|
||||
common_vendor.onMounted(() => {
|
||||
const getUserInfo = utils_StaticValue.StaticValue.getUserInfo;
|
||||
roomData.value = getUserInfo();
|
||||
fetchUserScores();
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:255", "userScores为:", userScores);
|
||||
reSubmitGet();
|
||||
});
|
||||
const reSubmitGet = async () => {
|
||||
const response2 = await utils_request.GET("/system/room/createUser/" + roomData.value.userId);
|
||||
const dataArray1 = response2.data;
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:280", "当前房间号为:", dataArray1[0].roomId);
|
||||
var roomId1 = dataArray1[0].roomId;
|
||||
const response4 = await utils_request.GET("/system/score/room/user/list", {
|
||||
roomId: roomId1,
|
||||
userId: roomData.value.userId
|
||||
});
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:289", "response4:", response4.rows.length);
|
||||
if (response4.rows.length === 0) {
|
||||
const addlocaluser = await utils_request.POST("/system/score/room/user", {
|
||||
roomId: roomId1,
|
||||
userId: roomData.value.userId,
|
||||
totalScore: "0",
|
||||
playerType: "user",
|
||||
nickName: "孤心",
|
||||
avatars: "https://img1.baidu.com/it/u=3612220943,2414740890&fm=253&app=138&f=JPEG?w=526&h=500"
|
||||
});
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:300", "addlocaluser:", addlocaluser);
|
||||
fetchUserScores();
|
||||
}
|
||||
};
|
||||
const gotoNewPage1 = () => {
|
||||
const roomUserData1 = common_vendor.ref(userScores);
|
||||
const encodedPlayers = encodeURIComponent(JSON.stringify(roomUserData1.value));
|
||||
@@ -143,11 +172,21 @@ const _sfc_main = {
|
||||
};
|
||||
const isPopupVisible2 = common_vendor.ref(false);
|
||||
const multiple = () => {
|
||||
oddvalue.value = void 0;
|
||||
isPopupVisible2.value = true;
|
||||
};
|
||||
const closemultiple = () => {
|
||||
isPopupVisible2.value = false;
|
||||
};
|
||||
const oddvalue = common_vendor.ref();
|
||||
const overmultiple = () => {
|
||||
common_vendor.index.__f__("log", "at pages/single/single.vue:380", "输入的倍率为:", oddvalue.value);
|
||||
const encodedMultiple = encodeURIComponent(JSON.stringify(oddvalue.value));
|
||||
isPopupVisible2.value = false;
|
||||
common_vendor.wx$1.redirectTo({
|
||||
url: `/pages/over/over?multiple=${encodedMultiple}`
|
||||
});
|
||||
};
|
||||
return (_ctx, _cache) => {
|
||||
return common_vendor.e({
|
||||
a: common_vendor.p({
|
||||
@@ -175,57 +214,56 @@ const _sfc_main = {
|
||||
c: common_vendor.t(formatScore(item.totalScore)),
|
||||
d: common_vendor.f(item.details, (detail, k1, i1) => {
|
||||
return {
|
||||
a: common_vendor.t(formatScore(detail.detailScore)),
|
||||
a: common_vendor.t(detail.detailScore),
|
||||
b: detail.gameTime
|
||||
};
|
||||
}),
|
||||
e: item.userId
|
||||
};
|
||||
}),
|
||||
i: common_vendor.t(userScores.value),
|
||||
j: common_vendor.o(gotoNewPage1),
|
||||
k: common_vendor.o(multiple),
|
||||
l: common_assets._imports_0,
|
||||
m: common_vendor.o(addvirtue),
|
||||
n: common_vendor.o(($event) => isPopupVisible.value = $event),
|
||||
o: common_vendor.p({
|
||||
i: common_vendor.o(gotoNewPage1),
|
||||
j: common_vendor.o(multiple),
|
||||
k: common_assets._imports_0,
|
||||
l: common_vendor.o(addvirtue),
|
||||
m: common_vendor.o(($event) => isPopupVisible.value = $event),
|
||||
n: common_vendor.p({
|
||||
closeable: true,
|
||||
modelValue: isPopupVisible.value
|
||||
}),
|
||||
p: common_vendor.o(closetransfer),
|
||||
q: common_vendor.o(($event) => isPopupVisible1.value = $event),
|
||||
r: common_vendor.p({
|
||||
o: common_vendor.o(closetransfer),
|
||||
p: common_vendor.o(($event) => isPopupVisible1.value = $event),
|
||||
q: common_vendor.p({
|
||||
closeable: true,
|
||||
modelValue: isPopupVisible1.value
|
||||
}),
|
||||
s: common_vendor.o(confirmAddPlayer),
|
||||
t: common_vendor.o(($event) => newPlayerName.value = $event),
|
||||
v: common_vendor.p({
|
||||
r: common_vendor.o(confirmAddPlayer),
|
||||
s: common_vendor.o(($event) => newPlayerName.value = $event),
|
||||
t: common_vendor.p({
|
||||
placeholder: "请输入名称",
|
||||
modelValue: newPlayerName.value
|
||||
}),
|
||||
w: common_vendor.o(closevirtue),
|
||||
x: common_vendor.o(confirmAddPlayer),
|
||||
y: common_vendor.o(($event) => virtueplayer.value = $event),
|
||||
z: common_vendor.p({
|
||||
v: common_vendor.o(closevirtue),
|
||||
w: common_vendor.o(confirmAddPlayer),
|
||||
x: common_vendor.o(($event) => virtueplayer.value = $event),
|
||||
y: common_vendor.p({
|
||||
closeable: true,
|
||||
modelValue: virtueplayer.value
|
||||
}),
|
||||
A: common_vendor.o(($event) => _ctx.value = $event),
|
||||
B: common_vendor.p({
|
||||
z: common_vendor.o(($event) => oddvalue.value = $event),
|
||||
A: common_vendor.p({
|
||||
placeholder: "请输入倍率",
|
||||
modelValue: _ctx.value
|
||||
modelValue: oddvalue.value
|
||||
}),
|
||||
C: common_vendor.o(closemultiple),
|
||||
D: common_vendor.o(closemultiple),
|
||||
E: common_vendor.o(($event) => isPopupVisible2.value = $event),
|
||||
F: common_vendor.p({
|
||||
B: common_vendor.o(closemultiple),
|
||||
C: common_vendor.o(overmultiple),
|
||||
D: common_vendor.o(($event) => isPopupVisible2.value = $event),
|
||||
E: common_vendor.p({
|
||||
closeable: true,
|
||||
modelValue: isPopupVisible2.value
|
||||
}),
|
||||
G: isLoading.value
|
||||
F: isLoading.value
|
||||
}, isLoading.value ? {
|
||||
H: common_vendor.p({
|
||||
G: common_vendor.p({
|
||||
status: "loading"
|
||||
})
|
||||
} : {});
|
||||
|
||||
@@ -1 +1 @@
|
||||
<view class="single data-v-6410b918"><view class="single-lan data-v-6410b918"><button class="data-v-6410b918" bindtap="{{b}}"><uni-icons wx:if="{{a}}" class="data-v-6410b918" u-i="6410b918-0" bind:__l="__l" u-p="{{a}}"></uni-icons><text class="data-v-6410b918">添加玩家</text></button><button class="data-v-6410b918" bindtap="{{d}}"><uni-icons wx:if="{{c}}" class="data-v-6410b918" u-i="6410b918-1" bind:__l="__l" u-p="{{c}}"></uni-icons><text class="data-v-6410b918">转让计分员</text></button><view class="lan-switch data-v-6410b918"><switch class="data-v-6410b918" bindchange="{{e}}"/><text class="data-v-6410b918">语音播报</text></view><view class="lan-switch data-v-6410b918"><switch class="data-v-6410b918" bindchange="{{f}}"/><text class="data-v-6410b918">台版</text></view></view><view class="single-detail data-v-6410b918"><text class="sing-detail-title data-v-6410b918">对局记录</text><text class="data-v-6410b918">点击对局分数进行修改</text></view><scroll-view class="single-score data-v-6410b918" scroll-x="true"><text style="color:red" class="score-remind data-v-6410b918"> 点击头像编辑自己的昵称和性别~ </text><view class="single-score-record data-v-6410b918"><view class="tab-head data-v-6410b918"><text class="tab-head-player data-v-6410b918">玩家</text><text class="tab-head-total data-v-6410b918">总分</text><view wx:for="{{g}}" wx:for-item="n" wx:key="b" class="tab-head-detail data-v-6410b918"> 第{{n.a}}局 </view></view><view wx:for="{{h}}" wx:for-item="item" wx:key="e" class="tab-body data-v-6410b918"><view class="tab-body-player data-v-6410b918"><image class="data-v-6410b918" src="{{item.a}}" mode="widthFix"></image><text class="data-v-6410b918">{{item.b}}</text></view><view class="tab-total-score data-v-6410b918">{{item.c}}</view><view wx:for="{{item.d}}" wx:for-item="detail" wx:key="b" class="round-score data-v-6410b918">{{detail.a}}</view></view> {{i}}</view></scroll-view><view class="single-bottom data-v-6410b918"><button class="data-v-6410b918" style="color:aliceblue;background-color:rgb(55, 47, 172)" bindtap="{{j}}"> 开局计分</button><button class="data-v-6410b918" bindtap="{{k}}">结算房间</button></view><l-popup wx:if="{{o}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-2" bind:__l="__l" bindupdateModelValue="{{n}}" u-p="{{o}}"><view class="popup-add data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918">扫码加入房间</text></view><view class="line data-v-6410b918"></view><text class="small data-v-6410b918">邀请好友扫描下方二维码加入房间</text><image class="data-v-6410b918" src="{{l}}" mode=""></image><button class="share data-v-6410b918">分享给好友邀请加入房间</button><button class="hand data-v-6410b918" bindtap="{{m}}">手动添加虚拟玩家</button></view></l-popup><l-popup wx:if="{{r}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-3" bind:__l="__l" bindupdateModelValue="{{q}}" u-p="{{r}}"><view class="popup-add data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918">提示</text></view><view class="line data-v-6410b918"></view><text class="small data-v-6410b918">房间内暂无扫码或分享加入房间的玩家,暂时无法转让计分员</text><button class="data-v-6410b918" bindtap="{{p}}">确定</button></view></l-popup><l-popup wx:if="{{z}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-4" bind:__l="__l" bindupdateModelValue="{{y}}" u-p="{{z}}"><view class="popup-virtue data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918">添加玩家</text></view><view class="line data-v-6410b918"></view><view class="lan-input data-v-6410b918"><uni-easyinput wx:if="{{v}}" class="data-v-6410b918" style="width:500rpx" bindconfirm="{{s}}" u-i="6410b918-5,6410b918-4" bind:__l="__l" bindupdateModelValue="{{t}}" u-p="{{v}}"></uni-easyinput></view><view class="lan-button data-v-6410b918"><button class="data-v-6410b918" bindtap="{{w}}">取消</button><button class="data-v-6410b918" bindtap="{{x}}">确定</button></view></view></l-popup><l-popup wx:if="{{F}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-6" bind:__l="__l" bindupdateModelValue="{{E}}" u-p="{{F}}"><view class="popup-virtue data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918" style="font-weight:600">输入倍率,快速结算!</text></view><view class="line data-v-6410b918"></view><view class="lan-input data-v-6410b918"><uni-easyinput wx:if="{{B}}" class="data-v-6410b918" style="width:400rpx" u-i="6410b918-7,6410b918-6" bind:__l="__l" bindupdateModelValue="{{A}}" u-p="{{B}}"></uni-easyinput></view><view class="lan-button data-v-6410b918"><button class="data-v-6410b918" bindtap="{{C}}">取消</button><button class="data-v-6410b918" bindtap="{{D}}">确定</button></view></view></l-popup><uni-load-more wx:if="{{G}}" class="data-v-6410b918" u-i="6410b918-8" bind:__l="__l" u-p="{{H}}"/></view>
|
||||
<view class="single data-v-6410b918"><view class="single-lan data-v-6410b918"><button class="data-v-6410b918" bindtap="{{b}}"><uni-icons wx:if="{{a}}" class="data-v-6410b918" u-i="6410b918-0" bind:__l="__l" u-p="{{a}}"></uni-icons><text class="data-v-6410b918">添加玩家</text></button><button class="data-v-6410b918" bindtap="{{d}}"><uni-icons wx:if="{{c}}" class="data-v-6410b918" u-i="6410b918-1" bind:__l="__l" u-p="{{c}}"></uni-icons><text class="data-v-6410b918">转让计分员</text></button><view class="lan-switch data-v-6410b918"><switch class="data-v-6410b918" bindchange="{{e}}"/><text class="data-v-6410b918">语音播报</text></view><view class="lan-switch data-v-6410b918"><switch class="data-v-6410b918" bindchange="{{f}}"/><text class="data-v-6410b918">台版</text></view></view><view class="single-detail data-v-6410b918"><text class="sing-detail-title data-v-6410b918">对局记录</text><text class="data-v-6410b918">点击对局分数进行修改</text></view><scroll-view class="single-score data-v-6410b918" scroll-x="true"><text style="color:red" class="score-remind data-v-6410b918"> 点击头像编辑自己的昵称和性别~ </text><view class="single-score-record data-v-6410b918"><view class="tab-head data-v-6410b918"><text class="tab-head-player data-v-6410b918">玩家</text><text class="tab-head-total data-v-6410b918">总分</text><view wx:for="{{g}}" wx:for-item="n" wx:key="b" class="tab-head-detail data-v-6410b918"> 第{{n.a}}局 </view></view><view wx:for="{{h}}" wx:for-item="item" wx:key="e" class="tab-body data-v-6410b918"><view class="tab-body-player data-v-6410b918"><image class="data-v-6410b918" src="{{item.a}}" mode="widthFix"></image><text class="data-v-6410b918">{{item.b}}</text></view><view class="tab-total-score data-v-6410b918">{{item.c}}</view><view wx:for="{{item.d}}" wx:for-item="detail" wx:key="b" class="round-score data-v-6410b918">{{detail.a}}</view></view></view></scroll-view><view class="single-bottom data-v-6410b918"><button class="data-v-6410b918" style="color:aliceblue;background-color:rgb(55, 47, 172)" bindtap="{{i}}"> 开局计分</button><button class="data-v-6410b918" bindtap="{{j}}">结算房间</button></view><l-popup wx:if="{{n}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-2" bind:__l="__l" bindupdateModelValue="{{m}}" u-p="{{n}}"><view class="popup-add data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918">扫码加入房间</text></view><view class="line data-v-6410b918"></view><text class="small data-v-6410b918">邀请好友扫描下方二维码加入房间</text><image class="data-v-6410b918" src="{{k}}" mode=""></image><button class="share data-v-6410b918">分享给好友邀请加入房间</button><button class="hand data-v-6410b918" bindtap="{{l}}">手动添加虚拟玩家</button></view></l-popup><l-popup wx:if="{{q}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-3" bind:__l="__l" bindupdateModelValue="{{p}}" u-p="{{q}}"><view class="popup-add data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918">提示</text></view><view class="line data-v-6410b918"></view><text class="small data-v-6410b918">房间内暂无扫码或分享加入房间的玩家,暂时无法转让计分员</text><button class="data-v-6410b918" bindtap="{{o}}">确定</button></view></l-popup><l-popup wx:if="{{y}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-4" bind:__l="__l" bindupdateModelValue="{{x}}" u-p="{{y}}"><view class="popup-virtue data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918">添加玩家</text></view><view class="line data-v-6410b918"></view><view class="lan-input data-v-6410b918"><uni-easyinput wx:if="{{t}}" class="data-v-6410b918" style="width:500rpx" bindconfirm="{{r}}" u-i="6410b918-5,6410b918-4" bind:__l="__l" bindupdateModelValue="{{s}}" u-p="{{t}}"></uni-easyinput></view><view class="lan-button data-v-6410b918"><button class="data-v-6410b918" bindtap="{{v}}">取消</button><button class="data-v-6410b918" bindtap="{{w}}">确定</button></view></view></l-popup><l-popup wx:if="{{E}}" class="data-v-6410b918" u-s="{{['d']}}" u-i="6410b918-6" bind:__l="__l" bindupdateModelValue="{{D}}" u-p="{{E}}"><view class="popup-virtue data-v-6410b918"><view class="tilte data-v-6410b918"><text class="title data-v-6410b918" style="font-weight:600">输入倍率,快速结算!</text></view><view class="line data-v-6410b918"></view><view class="lan-input data-v-6410b918"><uni-easyinput wx:if="{{A}}" class="data-v-6410b918" style="width:400rpx" u-i="6410b918-7,6410b918-6" bind:__l="__l" bindupdateModelValue="{{z}}" u-p="{{A}}"></uni-easyinput></view><view class="lan-button data-v-6410b918"><button class="data-v-6410b918" bindtap="{{B}}">取消</button><button class="data-v-6410b918" bindtap="{{C}}">确定</button></view></view></l-popup><uni-load-more wx:if="{{F}}" class="data-v-6410b918" u-i="6410b918-8" bind:__l="__l" u-p="{{G}}"/></view>
|
||||
@@ -11,6 +11,9 @@ function GET_TOKEN(url, data, token) {
|
||||
function POST(url, data) {
|
||||
return SIMPLE(url, data, "POST");
|
||||
}
|
||||
function PUT(url, data) {
|
||||
return SIMPLE(url, data, "PUT");
|
||||
}
|
||||
let requestTime = 0;
|
||||
async function SIMPLE(url, data, method) {
|
||||
if (requestTime == 0) {
|
||||
@@ -73,4 +76,5 @@ function SIMPLE_TOKEN(url, data, token, method) {
|
||||
exports.GET = GET;
|
||||
exports.GET_TOKEN = GET_TOKEN;
|
||||
exports.POST = POST;
|
||||
exports.PUT = PUT;
|
||||
//# sourceMappingURL=../../.sourcemap/mp-weixin/utils/request.js.map
|
||||
|
||||
Reference in New Issue
Block a user