111
This commit is contained in:
@@ -11,38 +11,80 @@
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</view>
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</view>
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<!-- 玩家信息表头 -->
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<view class="player-header">
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<view class="header-row">
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<view class="header-cell header-label">玩家 ({{ players.length }}位)</view>
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<view class="header-cell" v-for="player in players" :key="player.id">
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<view class="player-header-info">
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<image class="player-avatar" :src="player.avatar" mode="aspectFit"></image>
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<text class="player-name">{{ player.name }}</text>
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<!-- 玩家列表容器 - 添加滚动条功能 -->
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<view class="player-list-container">
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<!-- 水平滚动容器 -->
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<scroll-view
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class="player-scroll-view"
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scroll-x="true"
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:scroll-left="scrollLeft"
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@scroll="onScroll"
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:show-scrollbar="false"
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scroll-with-animation
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>
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<view class="player-list-content">
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<!-- 玩家信息表头 -->
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<view class="player-header">
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<view class="header-row">
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<view class="header-cell header-label">玩家 ({{ players.length }}位)</view>
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<view class="player-columns">
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<view class="player-column" v-for="player in players" :key="player.id">
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<view class="player-header-info">
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<!-- 统一头像容器样式 -->
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<view class="avatar-container">
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<image class="player-avatar" :src="player.avatar" mode="aspectFill"></image>
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</view>
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<text class="player-name">{{ player.name }}</text>
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</view>
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</view>
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</view>
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</view>
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</view>
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<!-- 对局详情表格 -->
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<view class="detail-table">
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<!-- 总分行 -->
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<view class="table-row">
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<view class="row-label">总分</view>
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<view class="row-cells">
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<view class="score-cell" v-for="player in players" :key="player.id">
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{{ formatScore(player.totalScore) }}
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</view>
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</view>
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</view>
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<!-- 每局得分行 -->
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<view class="table-row" v-for="(round, roundIndex) in gameRounds" :key="roundIndex">
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<view class="row-label">第{{ roundIndex + 1 }}局</view>
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<view class="row-cells">
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<view class="score-cell" v-for="player in players" :key="player.id">
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{{ formatScore(getPlayerRoundScore(roundIndex, player.id)) }}
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</view>
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</view>
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</view>
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</view>
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</view>
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</view>
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</view>
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<!-- 对局详情表格 -->
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<view class="detail-table">
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<!-- 总分行 -->
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<view class="table-row">
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<view class="row-label">总分</view>
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<view class="row-cells">
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<view class="score-cell" v-for="player in players" :key="player.id">
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{{ formatScore(player.totalScore) }}
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</view>
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</view>
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</view>
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<!-- 每局得分行 -->
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<view class="table-row" v-for="(round, roundIndex) in gameRounds" :key="roundIndex">
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<view class="row-label">第{{ roundIndex + 1 }}局</view>
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<view class="row-cells">
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<view class="score-cell" v-for="player in players" :key="player.id">
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{{ formatScore(getPlayerRoundScore(roundIndex, player.id)) }}
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</view>
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</scroll-view>
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<!-- 自定义可拖动滚动条 -->
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<view class="custom-scrollbar" v-if="showScrollIndicator">
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<view
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class="scroll-track"
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@touchstart="onTrackTouchStart"
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@touchmove.prevent="onTrackTouchMove"
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@touchend="onTrackTouchEnd"
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:id="trackId"
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>
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<view
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class="scroll-thumb"
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:style="{
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left: thumbPosition + '%',
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width: thumbWidth + '%'
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}"
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@touchstart="onThumbTouchStart"
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@touchmove.prevent="onThumbTouchMove"
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@touchend="onThumbTouchEnd"
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></view>
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</view>
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</view>
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</view>
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@@ -55,13 +97,45 @@
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</template>
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<script setup>
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import { ref, onMounted } from 'vue'
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import { ref, onMounted, computed, nextTick, watch } from 'vue'
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import { onShow } from '@dcloudio/uni-app'
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// 玩家数据
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const players = ref([])
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// 对局记录
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const gameRounds = ref([])
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// 滚动条相关数据
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const scrollLeft = ref(0)
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const scrollWidth = ref(0)
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const scrollViewWidth = ref(0)
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const trackId = ref('scroll-track-' + Date.now())
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// 滚动条拖动状态
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const isDragging = ref(false)
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const dragStartX = ref(0)
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const dragStartScrollLeft = ref(0)
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const trackRect = ref({ left: 0, width: 0 })
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// 计算属性:是否显示滚动条指示器
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const showScrollIndicator = computed(() => {
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return scrollWidth.value > scrollViewWidth.value
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})
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// 计算属性:滚动条滑块宽度
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const thumbWidth = computed(() => {
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if (scrollWidth.value === 0) return 100
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const widthRatio = (scrollViewWidth.value / scrollWidth.value) * 100
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return Math.max(20, Math.min(100, widthRatio)) // 最小宽度20%,最大100%
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})
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// 计算属性:滚动条滑块位置
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const thumbPosition = computed(() => {
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if (scrollWidth.value === 0 || scrollWidth.value <= scrollViewWidth.value) return 0
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const maxScroll = scrollWidth.value - scrollViewWidth.value
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return (scrollLeft.value / maxScroll) * (100 - thumbWidth.value)
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})
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// 格式化分数显示
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const formatScore = (score) => {
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if (score === 0) return '0'
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@@ -128,9 +202,154 @@ onMounted(() => {
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]
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calculateTotalScores()
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}
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// 监听玩家数量变化
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watch(() => players.value.length, () => {
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setTimeout(() => {
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updateScrollDimensions()
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}, 300)
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})
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// 更新滚动区域尺寸
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setTimeout(() => {
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updateScrollDimensions()
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}, 1000)
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})
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onShow(() => {
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// 更新滚动区域
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setTimeout(() => {
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updateScrollDimensions()
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getTrackRect()
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}, 300)
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})
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// 滚动事件处理
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const onScroll = (e) => {
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scrollLeft.value = e.detail.scrollLeft
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}
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// 更新滚动区域尺寸
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const updateScrollDimensions = () => {
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console.log('开始更新滚动区域尺寸...')
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nextTick(() => {
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setTimeout(() => {
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const query = uni.createSelectorQuery()
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query.select('.player-scroll-view').boundingClientRect()
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query.select('.player-list-content').boundingClientRect()
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query.exec((res) => {
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if (res[0] && res[1]) {
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scrollViewWidth.value = res[0].width
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scrollWidth.value = res[1].width
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console.log('滚动区域计算完成:', {
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scrollViewWidth: scrollViewWidth.value,
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scrollWidth: scrollWidth.value,
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showScrollIndicator: scrollWidth.value > scrollViewWidth.value,
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playersCount: players.value.length
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})
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// 强制更新显示状态
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if (scrollWidth.value > scrollViewWidth.value) {
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console.log('需要显示滚动条')
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}
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} else {
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console.error('获取滚动区域尺寸失败')
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}
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})
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}, 100)
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})
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}
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// 获取轨道位置信息
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const getTrackRect = () => {
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return new Promise((resolve) => {
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setTimeout(() => {
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const query = uni.createSelectorQuery()
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query.select('.custom-scrollbar .scroll-track').boundingClientRect()
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query.exec((res) => {
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if (res[0]) {
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trackRect.value = {
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left: res[0].left,
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width: res[0].width
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}
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resolve(trackRect.value)
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} else {
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resolve(null)
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}
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})
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}, 100)
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})
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}
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// 滚动条滑块触摸开始
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const onThumbTouchStart = async (e) => {
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isDragging.value = true
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dragStartX.value = e.touches[0].clientX
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dragStartScrollLeft.value = scrollLeft.value
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await getTrackRect()
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e.stopPropagation()
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}
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// 滚动条滑块触摸移动
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const onThumbTouchMove = (e) => {
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if (!isDragging.value) return
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const deltaX = e.touches[0].clientX - dragStartX.value
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const maxScroll = Math.max(0, scrollWidth.value - scrollViewWidth.value)
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if (maxScroll > 0 && trackRect.value.width > 0) {
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const scrollPercent = deltaX / trackRect.value.width
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const newScrollLeft = dragStartScrollLeft.value + (scrollPercent * maxScroll)
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scrollLeft.value = Math.max(0, Math.min(maxScroll, newScrollLeft))
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}
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e.stopPropagation()
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}
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// 滚动条滑块触摸结束
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const onThumbTouchEnd = (e) => {
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isDragging.value = false
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e.stopPropagation()
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}
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// 滚动条轨道触摸开始
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const onTrackTouchStart = async (e) => {
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const rect = await getTrackRect()
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if (!rect) return
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const clickX = e.touches[0].clientX - rect.left
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const thumbWidthPx = (thumbWidth.value / 100) * rect.width
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const thumbCenter = (thumbPosition.value / 100) * rect.width + thumbWidthPx / 2
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const maxScroll = Math.max(0, scrollWidth.value - scrollViewWidth.value)
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if (maxScroll > 0) {
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if (clickX < thumbCenter) {
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scrollLeft.value = Math.max(0, scrollLeft.value - scrollViewWidth.value * 0.8)
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} else {
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scrollLeft.value = Math.min(maxScroll, scrollLeft.value + scrollViewWidth.value * 0.8)
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}
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}
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}
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// 滚动条轨道触摸移动
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const onTrackTouchMove = (e) => {
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e.stopPropagation()
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}
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// 滚动条轨道触摸结束
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const onTrackTouchEnd = (e) => {
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e.stopPropagation()
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}
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// 返回上一页
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const goBack = () => {
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uni.navigateBack()
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}
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// 分享对局详情
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const shareDetail = () => {
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@@ -145,6 +364,7 @@ const shareDetail = () => {
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.game-detail-page {
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background-color: #fff;
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min-height: 100vh;
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padding-bottom: 200rpx; /* 给底部按钮留出空间 */
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}
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.nav-bar {
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@@ -169,27 +389,59 @@ const shareDetail = () => {
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}
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}
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/* 玩家列表容器 */
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.player-list-container {
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padding: 0 30rpx 30rpx;
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position: relative;
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}
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/* 滚动视图样式 */
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.player-scroll-view {
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width: 100%;
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white-space: nowrap;
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// 隐藏原生滚动条
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::-webkit-scrollbar {
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display: none;
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}
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}
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.player-list-content {
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display: inline-block;
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min-width: 100%;
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white-space: nowrap;
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}
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.player-header {
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padding: 20rpx 30rpx;
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background-color: #f5f5f5;
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border-bottom: 1rpx solid #eee;
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|
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.header-row {
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display: flex;
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align-items: center;
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|
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.header-cell {
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flex: 1;
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padding: 20rpx 0;
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.header-label {
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width: 200rpx;
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flex: none;
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font-size: 28rpx;
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color: #000;
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font-weight: 500;
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display: flex;
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justify-content: center;
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|
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&.header-label {
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width: 200rpx;
|
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flex: none;
|
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font-size: 28rpx;
|
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color: #000;
|
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font-weight: 500;
|
||||
}
|
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align-items: center;
|
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padding-left: 20rpx;
|
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}
|
||||
|
||||
.player-columns {
|
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display: flex;
|
||||
}
|
||||
|
||||
.player-column {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
width: 140rpx;
|
||||
flex-shrink: 0;
|
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padding: 0 10rpx;
|
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}
|
||||
|
||||
.player-header-info {
|
||||
@@ -197,24 +449,41 @@ const shareDetail = () => {
|
||||
flex-direction: column;
|
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align-items: center;
|
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|
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.player-avatar {
|
||||
width: 60rpx;
|
||||
height: 60rpx;
|
||||
border-radius: 50%;
|
||||
/* 统一头像容器样式 */
|
||||
.avatar-container {
|
||||
position: relative;
|
||||
width: 110rpx;
|
||||
height: 110rpx;
|
||||
margin-bottom: 10rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
||||
.player-avatar {
|
||||
width: 100rpx;
|
||||
height: 100rpx;
|
||||
border-radius: 50%;
|
||||
border: 5rpx solid #fff;
|
||||
box-shadow: 0 6rpx 20rpx rgba(65, 71, 155, 0.3);
|
||||
background: linear-gradient(135deg, #41479b 0%, #8b91e2 100%);
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
}
|
||||
|
||||
.player-name {
|
||||
font-size: 24rpx;
|
||||
color: #000;
|
||||
text-align: center;
|
||||
word-break: break-all;
|
||||
white-space: normal;
|
||||
max-width: 120rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.detail-table {
|
||||
padding: 0 30rpx;
|
||||
|
||||
.table-row {
|
||||
display: flex;
|
||||
padding: 20rpx 0;
|
||||
@@ -226,30 +495,70 @@ const shareDetail = () => {
|
||||
|
||||
.row-label {
|
||||
width: 200rpx;
|
||||
flex: none;
|
||||
font-size: 28rpx;
|
||||
color: #000;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-weight: 500;
|
||||
padding-left: 20rpx;
|
||||
}
|
||||
|
||||
.row-cells {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
|
||||
.score-cell {
|
||||
flex: 1;
|
||||
width: 140rpx;
|
||||
flex-shrink: 0;
|
||||
text-align: center;
|
||||
font-size: 28rpx;
|
||||
color: #333;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 10rpx;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* 自定义可拖动滚动条样式 - 完全复制单人房间的样式 */
|
||||
.custom-scrollbar {
|
||||
margin-top: 20rpx;
|
||||
padding: 0 20rpx;
|
||||
|
||||
.scroll-track {
|
||||
height: 12rpx;
|
||||
background-color: #f0f0f0;
|
||||
border-radius: 6rpx;
|
||||
position: relative;
|
||||
|
||||
// 添加点击区域扩展
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: -10rpx;
|
||||
bottom: -10rpx;
|
||||
left: 0;
|
||||
right: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.scroll-thumb {
|
||||
position: absolute;
|
||||
height: 100%;
|
||||
background-color: #41479b;
|
||||
border-radius: 6rpx;
|
||||
transition: all 0.1s ease;
|
||||
|
||||
// 添加悬停效果
|
||||
&:active {
|
||||
background-color: #33367a;
|
||||
transform: scale(1.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.action-buttons {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
|
||||
Reference in New Issue
Block a user